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c26285a98e
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Fix some Microfacet bugs
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2024-12-28 23:27:21 +01:00 |
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745b7d2602
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Add Oren-Nayar and fix bugs
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2024-12-27 19:11:02 +01:00 |
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3a37a72f56
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Add eval to visualizer and fix pbr error
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2024-12-26 00:57:57 +01:00 |
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109a72c19a
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Add stanford dragon example scene
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2024-12-24 00:57:07 +01:00 |
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ab68f307f1
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Improved material visualizer
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2024-12-09 15:20:20 +01:00 |
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7e88ebbfc1
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Initial material visualizer
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2024-12-08 04:17:37 +01:00 |
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7c160731e7
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Initial camera camera repositioning
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2024-12-02 21:06:37 +01:00 |
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e61964c513
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Make camera dynamic
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2024-12-01 21:32:56 +01:00 |
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632cb97007
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Fix camera for egui renderer
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2024-11-29 20:24:49 +01:00 |
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1bfef16afa
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Add scene and renderer selection to egui
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2024-11-28 17:59:46 +01:00 |
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d4bf1845cb
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Fix camera dimensions
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2024-11-27 22:05:09 +01:00 |
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b5eb6fbbd0
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Add interactive viewer
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2024-11-26 20:37:55 +01:00 |
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7d69122e8c
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Add next event estimation
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2024-10-20 19:35:02 +02:00 |
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534a7d7097
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Add clap to tev
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2024-10-07 22:41:38 +02:00 |
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b11e7a7a78
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Add more scenes
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2024-10-04 22:06:00 +02:00 |
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7d38e87f6a
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Refactor Renderer trait
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2024-10-04 18:12:00 +02:00 |
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7d122d44b3
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Complete BVH building
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2024-10-03 22:32:37 +02:00 |
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556f50274d
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Add obj parsing
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2024-10-02 23:43:13 +02:00 |
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0a70fbd8d4
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Add tev output
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2024-10-01 22:46:05 +02:00 |
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c517a836ee
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Extract renderer into own packege
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2024-10-01 14:37:50 +02:00 |
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b3fdef8837
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Move Material to new module && TriangleBVH intersect && Seperate light and material
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2024-09-30 21:13:50 +02:00 |
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50d3874467
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Draw first real image
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2024-09-29 20:25:20 +02:00 |
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62b9fdcb56
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Draw first image
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2024-09-28 20:15:05 +02:00 |
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4c872f9f91
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Initial commit
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2024-09-27 22:28:35 +02:00 |
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