Add stanford dragon example scene

This commit is contained in:
hal8174 2024-12-24 00:57:07 +01:00
parent ab68f307f1
commit 109a72c19a
7 changed files with 3529285 additions and 64 deletions

View file

@ -45,7 +45,7 @@ fn render_image<
fn main() -> ImageResult<()> {
// let s = BasicScene::new();
let s = basic_cornell();
let s = basic_cornell::scene();
let c = BasicCamera::from_look_at(
400,

File diff suppressed because it is too large Load diff

View file

@ -1,69 +1,11 @@
use crate::{
parse_obj::ObjData,
triangle_bvh::{BVHMaterial, Triangle, TriangleBVH},
};
use crate::triangle_bvh::{BVHMaterial, Triangle, TriangleBVH};
use super::ExampleScene;
use ray_tracing_core::{light::AreaLight, prelude::*, scene::Scene};
use ray_tracing_material::{diffuse::DiffuseMaterial, mirror::Mirror};
use std::collections::HashMap;
use std::fmt::Debug;
pub struct ExampleScene<R: Rng> {
pub scene: fn() -> Box<dyn Scene<R> + Sync>,
pub camera_pos: Pos3,
pub camera_look_at: Pos3,
pub camera_up: Dir3,
pub horizontal_fov: Float,
}
pub fn example_scenes<R: Rng + Debug + 'static>() -> HashMap<&'static str, fn() -> ExampleScene<R>>
{
let mut map: HashMap<&str, fn() -> ExampleScene<R>> = HashMap::new();
map.insert("basic_cornel", basic_cornell::<R>);
map.insert("cornel2", cornell2::<R>);
map
}
pub fn cornell2<R: Rng + Debug + 'static>() -> ExampleScene<R> {
let f = || {
let obj = ObjData::new("ray-tracing-scene/obj/cornell_box.obj").unwrap();
let triangles = obj
.triangle_faces()
.map(|t| Triangle::new(t.v, t.mat.unwrap()))
.collect();
let materials = obj
.materials()
.iter()
.map(|m| match m.name.as_str() {
"white" => BVHMaterial::new_material(DiffuseMaterial::new(Color::white())),
"light" => BVHMaterial::new_light(AreaLight::new(Color::white() * 100.0)),
"blue" => {
BVHMaterial::new_material(DiffuseMaterial::new(Color::new(0.0, 0.0, 1.0)))
}
"red" => BVHMaterial::new_material(DiffuseMaterial::new(Color::new(1.0, 0.0, 0.0))),
"green" => {
BVHMaterial::new_material(DiffuseMaterial::new(Color::new(0.0, 1.0, 0.0)))
}
"mirror" => BVHMaterial::new_material(Mirror::new(Color::white())),
_ => unreachable!(),
})
.collect();
let scene = TriangleBVH::new(obj.vertices, triangles, materials);
Box::new(scene) as Box<dyn Scene<R> + Sync>
};
ExampleScene {
scene: f,
camera_pos: Pos3::new(275.0, 275.0, -800.0),
camera_look_at: Pos3::new(275.0, 275.0, 275.0),
camera_up: Dir3::up(),
horizontal_fov: 90.0_f32.to_radians(),
}
}
pub fn basic_cornell<R: Rng + 'static>() -> ExampleScene<R> {
pub fn scene<R: Rng + 'static>() -> ExampleScene<R> {
let f = || {
let side_length = 1.5;
let light_size = 0.5;

View file

@ -0,0 +1,51 @@
use rand::Rng;
use ray_tracing_core::{light::AreaLight, prelude::*, scene::Scene};
use ray_tracing_material::{diffuse::DiffuseMaterial, mirror::Mirror};
use std::fmt::Debug;
use crate::{
parse_obj::ObjData,
triangle_bvh::{BVHMaterial, Triangle, TriangleBVH},
};
use super::ExampleScene;
pub fn scene<R: Rng + Debug + 'static>() -> ExampleScene<R> {
let f = || {
let obj = ObjData::new("ray-tracing-scene/obj/cornell_box.obj").unwrap();
let triangles = obj
.triangle_faces()
.map(|t| Triangle::new(t.v, t.mat.unwrap()))
.collect();
let materials = obj
.materials()
.iter()
.map(|m| match m.name.as_str() {
"white" => BVHMaterial::new_material(DiffuseMaterial::new(Color::white())),
"light" => BVHMaterial::new_light(AreaLight::new(Color::white() * 100.0)),
"blue" => {
BVHMaterial::new_material(DiffuseMaterial::new(Color::new(0.0, 0.0, 1.0)))
}
"red" => BVHMaterial::new_material(DiffuseMaterial::new(Color::new(1.0, 0.0, 0.0))),
"green" => {
BVHMaterial::new_material(DiffuseMaterial::new(Color::new(0.0, 1.0, 0.0)))
}
"mirror" => BVHMaterial::new_material(Mirror::new(Color::white())),
_ => unreachable!(),
})
.collect();
let scene = TriangleBVH::new(obj.vertices, triangles, materials);
Box::new(scene) as Box<dyn Scene<R> + Sync>
};
ExampleScene {
scene: f,
camera_pos: Pos3::new(275.0, 275.0, -800.0),
camera_look_at: Pos3::new(275.0, 275.0, 275.0),
camera_up: Dir3::up(),
horizontal_fov: 90.0_f32.to_radians(),
}
}

View file

@ -0,0 +1,24 @@
use ray_tracing_core::{prelude::*, scene::Scene};
use std::collections::HashMap;
use std::fmt::Debug;
pub struct ExampleScene<R: Rng> {
pub scene: fn() -> Box<dyn Scene<R> + Sync>,
pub camera_pos: Pos3,
pub camera_look_at: Pos3,
pub camera_up: Dir3,
pub horizontal_fov: Float,
}
pub fn example_scenes<R: Rng + Debug + 'static>() -> HashMap<&'static str, fn() -> ExampleScene<R>>
{
let mut map: HashMap<&str, fn() -> ExampleScene<R>> = HashMap::new();
map.insert("basic_cornel", basic_cornell::scene::<R>);
map.insert("cornel2", cornell2::scene::<R>);
map.insert("stanford_dragon", stanford_dragon::scene::<R>);
map
}
pub mod basic_cornell;
pub mod cornell2;
pub mod stanford_dragon;

View file

@ -0,0 +1,58 @@
use rand::Rng;
use ray_tracing_core::{light::AreaLight, prelude::*, scene::Scene};
use ray_tracing_material::{diffuse::DiffuseMaterial, mirror::Mirror};
use std::fmt::Debug;
use crate::{
parse_obj::ObjData,
triangle_bvh::{BVHMaterial, Triangle, TriangleBVH},
};
use super::ExampleScene;
pub fn scene<R: Rng + Debug + 'static>() -> ExampleScene<R> {
let f = || {
let obj = ObjData::new("ray-tracing-scene/obj/stanford_dragon.obj").unwrap();
let mut triangles = obj
.triangle_faces()
.map(|t| Triangle::new(t.v, 0))
.collect::<Vec<_>>();
let materials = vec![
BVHMaterial::new_material(DiffuseMaterial::new(Color::new(0.2, 0.2, 0.9))),
BVHMaterial::new_light(AreaLight::new(Color::white() * 100.0)),
];
let mut vertices = obj.vertices;
for v in &mut vertices {
*v = Pos3::new(v.x(), v.z(), -v.y());
}
let y_pos = 400.0;
let light_size = 150.0;
let offset = vertices.len() as u32;
vertices.extend_from_slice(&[
Pos3::new(light_size, y_pos, light_size),
Pos3::new(light_size, y_pos, -light_size),
Pos3::new(-light_size, y_pos, light_size),
Pos3::new(-light_size, y_pos, -light_size),
]);
triangles.extend_from_slice(&[
Triangle::new([offset, offset + 2, offset + 1], 1),
Triangle::new([offset + 3, offset + 1, offset + 2], 1),
]);
let scene = TriangleBVH::new(vertices, triangles, materials);
Box::new(scene) as Box<dyn Scene<R> + Sync>
};
ExampleScene {
scene: f,
camera_pos: Pos3::new(0.0, 0.0, -400.0),
camera_look_at: Pos3::new(0.0, 0.0, 0.0),
camera_up: Dir3::up(),
horizontal_fov: 90.0_f32.to_radians(),
}
}

View file

@ -216,6 +216,7 @@ fn parse_line(i: &str) -> IResult<&str, Line> {
"#" | "" => Ok((i, Line::Empty)),
"f" => parse_face(i),
"o" => Ok((i, Line::Empty)),
"g" => Ok((i, Line::Empty)),
"vn" => parse_normal(i),
"vt" => parse_texcoord(i),
"usemtl" => parse_mtl(i),