Commit graph

32 commits

Author SHA1 Message Date
bb2089477e
Add light as associated type for scene and get something to draw with pbrt materials. 2025-08-26 20:27:24 +02:00
ae4dc2c21a
Fix all warnings 2025-08-23 13:36:07 +02:00
2bc5ec93fe
Change Scene trait to account for material data 2025-08-22 21:48:07 +02:00
ee39d9d631
Tweak compile configuration and presentation example 2025-07-15 19:18:10 +02:00
6e57187e3a
Add scene for presentation title. 2025-07-14 21:14:08 +02:00
96e7085e37
Resolve all warnings. 2025-05-28 19:27:55 +02:00
86d009fb4c
Fix hopefully last nan for iridescent material 2025-05-28 19:08:38 +02:00
543bf7e1bf
Fix color matching function 2025-05-25 19:55:38 +02:00
e3009563ba
Fix nans for iridescent material 2025-05-24 22:45:46 +02:00
c26a4bece0
Add iridescent material 2025-05-23 19:47:08 +02:00
908efa79c2 Fix MIS bugs 2025-01-08 22:31:57 +01:00
27ea5c5d93 Minor update to MIS Test scene 2025-01-07 23:13:10 +01:00
4759c79b87 Add MIS Test scene 2025-01-06 23:56:15 +01:00
d43d60bb85 Add initial MIS implementation 2025-01-05 23:52:41 +01:00
24bf8753b2 Add Acceleration Structure Interface 2025-01-03 23:36:18 +01:00
0b3daf9441 Change testscene interface 2025-01-02 23:17:17 +01:00
829476c602 Add albedo to material visualization 2024-12-31 18:04:52 +01:00
9195b48079 Fix microfacet bug and put dragon into box 2024-12-30 21:07:08 +01:00
745b7d2602 Add Oren-Nayar and fix bugs 2024-12-27 19:11:02 +01:00
3a37a72f56 Add eval to visualizer and fix pbr error 2024-12-26 00:57:57 +01:00
109a72c19a Add stanford dragon example scene 2024-12-24 00:57:07 +01:00
7c160731e7 Initial camera camera repositioning 2024-12-02 21:06:37 +01:00
1bfef16afa Add scene and renderer selection to egui 2024-11-28 17:59:46 +01:00
7d69122e8c Add next event estimation 2024-10-20 19:35:02 +02:00
b11e7a7a78 Add more scenes 2024-10-04 22:06:00 +02:00
7d38e87f6a Refactor Renderer trait 2024-10-04 18:12:00 +02:00
7d122d44b3 Complete BVH building 2024-10-03 22:32:37 +02:00
556f50274d Add obj parsing 2024-10-02 23:43:13 +02:00
c517a836ee Extract renderer into own packege 2024-10-01 14:37:50 +02:00
b3fdef8837 Move Material to new module && TriangleBVH intersect && Seperate light and material 2024-09-30 21:13:50 +02:00
50d3874467 Draw first real image 2024-09-29 20:25:20 +02:00
62b9fdcb56 Draw first image 2024-09-28 20:15:05 +02:00