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479cf89e8d
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Debug problems
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2025-09-13 21:44:54 +02:00 |
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0a9748a1b7
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Use camera settings from pbrt file
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2025-09-12 21:58:58 +02:00 |
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6403aabc11
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Add generalized bvh for pbrt
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2025-09-11 22:33:10 +02:00 |
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0480e041cd
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Fix bugs for pbrt bilinear patch
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2025-08-27 19:06:47 +02:00 |
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ae4dc2c21a
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Fix all warnings
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2025-08-23 13:36:07 +02:00 |
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2bc5ec93fe
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Change Scene trait to account for material data
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2025-08-22 21:48:07 +02:00 |
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6d363aecd0
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Rendering something parsed from a pbrt file
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2025-08-20 23:20:41 +02:00 |
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9fa518572e
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Add renderer selection and progress bar for tev backend
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2025-07-15 20:34:03 +02:00 |
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86d009fb4c
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Fix hopefully last nan for iridescent material
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2025-05-28 19:08:38 +02:00 |
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d43d60bb85
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Add initial MIS implementation
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2025-01-05 23:52:41 +01:00 |
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0b3daf9441
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Change testscene interface
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2025-01-02 23:17:17 +01:00 |
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7c160731e7
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Initial camera camera repositioning
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2024-12-02 21:06:37 +01:00 |
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1bfef16afa
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Add scene and renderer selection to egui
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2024-11-28 17:59:46 +01:00 |
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7d69122e8c
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Add next event estimation
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2024-10-20 19:35:02 +02:00 |
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534a7d7097
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Add clap to tev
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2024-10-07 22:41:38 +02:00 |
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b11e7a7a78
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Add more scenes
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2024-10-04 22:06:00 +02:00 |
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7d38e87f6a
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Refactor Renderer trait
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2024-10-04 18:12:00 +02:00 |
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0a70fbd8d4
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Add tev output
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2024-10-01 22:46:05 +02:00 |
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