Add scene and renderer selection to egui
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6 changed files with 200 additions and 100 deletions
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@ -107,7 +107,7 @@ fn main() {
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e.camera_up,
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e.horizontal_fov,
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);
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let s = e.scene;
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let s = (e.scene)();
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let r = DepthRenderer::new(args.width, args.height);
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render_image(
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