351 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			351 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2009-2021 Intel Corporation
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| // SPDX-License-Identifier: Apache-2.0
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| 
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| #pragma once
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| 
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| #include "geometry.h"
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| #include "buffer.h"
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| 
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| namespace embree
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| {
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|   /*! Triangle Mesh */
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|   struct TriangleMesh : public Geometry
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|   {
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|     /*! type of this geometry */
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|     static const Geometry::GTypeMask geom_type = Geometry::MTY_TRIANGLE_MESH;
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| 
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|     /*! triangle indices */
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|     struct Triangle 
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|     {
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|       uint32_t v[3];
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| 
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|       /*! outputs triangle indices */
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|       __forceinline friend embree_ostream operator<<(embree_ostream cout, const Triangle& t) {
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|         return cout << "Triangle { " << t.v[0] << ", " << t.v[1] << ", " << t.v[2] << " }";
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|       }
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|     };
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| 
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|   public:
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| 
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|     /*! triangle mesh construction */
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|     TriangleMesh (Device* device); 
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| 
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|     /* geometry interface */
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|   public:
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|     void setMask(unsigned mask);
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|     void setNumTimeSteps (unsigned int numTimeSteps);
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|     void setVertexAttributeCount (unsigned int N);
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|     void setBuffer(RTCBufferType type, unsigned int slot, RTCFormat format, const Ref<Buffer>& buffer, size_t offset, size_t stride, unsigned int num);
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|     void* getBuffer(RTCBufferType type, unsigned int slot);
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|     void updateBuffer(RTCBufferType type, unsigned int slot);
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|     void commit();
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|     bool verify();
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|     void interpolate(const RTCInterpolateArguments* const args);
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|     void addElementsToCount (GeometryCounts & counts) const;
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| 
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|     template<int N>
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|     void interpolate_impl(const RTCInterpolateArguments* const args)
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|     {
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|       unsigned int primID = args->primID;
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|       float u = args->u;
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|       float v = args->v;
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|       RTCBufferType bufferType = args->bufferType;
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|       unsigned int bufferSlot = args->bufferSlot;
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|       float* P = args->P;
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|       float* dPdu = args->dPdu;
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|       float* dPdv = args->dPdv;
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|       float* ddPdudu = args->ddPdudu;
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|       float* ddPdvdv = args->ddPdvdv;
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|       float* ddPdudv = args->ddPdudv;
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|       unsigned int valueCount = args->valueCount;
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|       
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|       /* calculate base pointer and stride */
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|       assert((bufferType == RTC_BUFFER_TYPE_VERTEX && bufferSlot < numTimeSteps) ||
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|              (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE && bufferSlot <= vertexAttribs.size()));
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|       const char* src = nullptr; 
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|       size_t stride = 0;
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|       if (bufferType == RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE) {
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|         src    = vertexAttribs[bufferSlot].getPtr();
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|         stride = vertexAttribs[bufferSlot].getStride();
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|       } else {
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|         src    = vertices[bufferSlot].getPtr();
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|         stride = vertices[bufferSlot].getStride();
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|       }
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|       
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|       for (unsigned int i=0; i<valueCount; i+=N)
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|       {
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|         size_t ofs = i*sizeof(float);
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|         const float w = 1.0f-u-v;
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|         const Triangle& tri = triangle(primID);
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|         const vbool<N> valid = vint<N>((int)i)+vint<N>(step) < vint<N>(int(valueCount));
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|         const vfloat<N> p0 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[0]*stride+ofs]);
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|         const vfloat<N> p1 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[1]*stride+ofs]);
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|         const vfloat<N> p2 = mem<vfloat<N>>::loadu(valid,(float*)&src[tri.v[2]*stride+ofs]);
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|         
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|         if (P) {
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|           mem<vfloat<N>>::storeu(valid,P+i,madd(w,p0,madd(u,p1,v*p2)));
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|         }
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|         if (dPdu) {
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|           assert(dPdu); mem<vfloat<N>>::storeu(valid,dPdu+i,p1-p0);
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|           assert(dPdv); mem<vfloat<N>>::storeu(valid,dPdv+i,p2-p0);
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|         }
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|         if (ddPdudu) {
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|           assert(ddPdudu); mem<vfloat<N>>::storeu(valid,ddPdudu+i,vfloat<N>(zero));
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|           assert(ddPdvdv); mem<vfloat<N>>::storeu(valid,ddPdvdv+i,vfloat<N>(zero));
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|           assert(ddPdudv); mem<vfloat<N>>::storeu(valid,ddPdudv+i,vfloat<N>(zero));
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|         }
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|       }
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|     }
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|     
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|   public:
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|     
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|     /*! returns number of vertices */
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|     __forceinline size_t numVertices() const {
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|       return vertices[0].size();
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|     }
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|     
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|     /*! returns i'th triangle*/
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|     __forceinline const Triangle& triangle(size_t i) const {
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|       return triangles[i];
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|     }
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| 
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|     /*! returns i'th vertex of the first time step  */
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|     __forceinline const Vec3fa vertex(size_t i) const {
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|       return vertices0[i];
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|     }
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| 
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|     /*! returns i'th vertex of the first time step */
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|     __forceinline const char* vertexPtr(size_t i) const {
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|       return vertices0.getPtr(i);
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|     }
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| 
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|     /*! returns i'th vertex of itime'th timestep */
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|     __forceinline const Vec3fa vertex(size_t i, size_t itime) const {
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|       return vertices[itime][i];
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|     }
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| 
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|     /*! returns i'th vertex of itime'th timestep */
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|     __forceinline const char* vertexPtr(size_t i, size_t itime) const {
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|       return vertices[itime].getPtr(i);
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|     }
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| 
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|     /*! returns i'th vertex of for specified time */
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|     __forceinline Vec3fa vertex(size_t i, float time) const
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|     {
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|       float ftime;
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|       const size_t itime = timeSegment(time, ftime);
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|       const float t0 = 1.0f - ftime;
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|       const float t1 = ftime;
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|       Vec3fa v0 = vertex(i, itime+0);
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|       Vec3fa v1 = vertex(i, itime+1);
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|       return madd(Vec3fa(t0),v0,t1*v1);
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|     }
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| 
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|     /*! calculates the bounds of the i'th triangle */
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|     __forceinline BBox3fa bounds(size_t i) const 
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|     {
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|       const Triangle& tri = triangle(i);
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|       const Vec3fa v0 = vertex(tri.v[0]);
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|       const Vec3fa v1 = vertex(tri.v[1]);
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|       const Vec3fa v2 = vertex(tri.v[2]);
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|       return BBox3fa(min(v0,v1,v2),max(v0,v1,v2));
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|     }
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| 
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|     /*! calculates the bounds of the i'th triangle at the itime'th timestep */
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|     __forceinline BBox3fa bounds(size_t i, size_t itime) const
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|     {
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|       const Triangle& tri = triangle(i);
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|       const Vec3fa v0 = vertex(tri.v[0],itime);
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|       const Vec3fa v1 = vertex(tri.v[1],itime);
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|       const Vec3fa v2 = vertex(tri.v[2],itime);
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|       return BBox3fa(min(v0,v1,v2),max(v0,v1,v2));
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|     }
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| 
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|     /*! check if the i'th primitive is valid at the itime'th timestep */
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|     __forceinline bool valid(size_t i, size_t itime) const {
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|       return valid(i, make_range(itime, itime));
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|     }
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| 
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|     /*! check if the i'th primitive is valid between the specified time range */
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|     __forceinline bool valid(size_t i, const range<size_t>& itime_range) const
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|     {
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|       const Triangle& tri = triangle(i);
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|       if (unlikely(tri.v[0] >= numVertices())) return false;
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|       if (unlikely(tri.v[1] >= numVertices())) return false;
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|       if (unlikely(tri.v[2] >= numVertices())) return false;
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| 
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|       for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
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|       {
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|         if (!isvalid(vertex(tri.v[0],itime))) return false;
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|         if (!isvalid(vertex(tri.v[1],itime))) return false;
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|         if (!isvalid(vertex(tri.v[2],itime))) return false;
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|       }
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| 
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|       return true;
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|     }
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| 
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|     /*! calculates the linear bounds of the i'th primitive at the itimeGlobal'th time segment */
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|     __forceinline LBBox3fa linearBounds(size_t i, size_t itime) const {
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|       return LBBox3fa(bounds(i,itime+0),bounds(i,itime+1));
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|     }
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| 
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|     /*! calculates the build bounds of the i'th primitive, if it's valid */
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|     __forceinline bool buildBounds(size_t i, BBox3fa* bbox = nullptr) const
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|     {
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|       const Triangle& tri = triangle(i);
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|       if (unlikely(tri.v[0] >= numVertices())) return false;
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|       if (unlikely(tri.v[1] >= numVertices())) return false;
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|       if (unlikely(tri.v[2] >= numVertices())) return false;
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| 
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|       for (size_t t=0; t<numTimeSteps; t++)
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|       {
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|         const Vec3fa v0 = vertex(tri.v[0],t);
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|         const Vec3fa v1 = vertex(tri.v[1],t);
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|         const Vec3fa v2 = vertex(tri.v[2],t);
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|         if (unlikely(!isvalid(v0) || !isvalid(v1) || !isvalid(v2)))
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|           return false;
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|       }
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| 
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|       if (likely(bbox)) 
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|         *bbox = bounds(i);
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| 
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|       return true;
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|     }
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| 
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|     /*! calculates the build bounds of the i'th primitive at the itime'th time segment, if it's valid */
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|     __forceinline bool buildBounds(size_t i, size_t itime, BBox3fa& bbox) const
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|     {
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|       const Triangle& tri = triangle(i);
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|       if (unlikely(tri.v[0] >= numVertices())) return false;
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|       if (unlikely(tri.v[1] >= numVertices())) return false;
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|       if (unlikely(tri.v[2] >= numVertices())) return false;
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| 
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|       assert(itime+1 < numTimeSteps);
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|       const Vec3fa a0 = vertex(tri.v[0],itime+0); if (unlikely(!isvalid(a0))) return false;
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|       const Vec3fa a1 = vertex(tri.v[1],itime+0); if (unlikely(!isvalid(a1))) return false;
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|       const Vec3fa a2 = vertex(tri.v[2],itime+0); if (unlikely(!isvalid(a2))) return false;
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|       const Vec3fa b0 = vertex(tri.v[0],itime+1); if (unlikely(!isvalid(b0))) return false;
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|       const Vec3fa b1 = vertex(tri.v[1],itime+1); if (unlikely(!isvalid(b1))) return false;
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|       const Vec3fa b2 = vertex(tri.v[2],itime+1); if (unlikely(!isvalid(b2))) return false;
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|       
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|       /* use bounds of first time step in builder */
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|       bbox = BBox3fa(min(a0,a1,a2),max(a0,a1,a2));
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|       return true;
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|     }
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| 
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|     /*! calculates the linear bounds of the i'th primitive for the specified time range */
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|     __forceinline LBBox3fa linearBounds(size_t primID, const BBox1f& dt) const {
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|       return LBBox3fa([&] (size_t itime) { return bounds(primID, itime); }, dt, time_range, fnumTimeSegments);
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|     }
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| 
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|     /*! calculates the linear bounds of the i'th primitive for the specified time range */
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|     __forceinline bool linearBounds(size_t i, const BBox1f& dt, LBBox3fa& bbox) const  {
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|       if (!valid(i, timeSegmentRange(dt))) return false;
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|       bbox = linearBounds(i, dt);
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|       return true;
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|     }
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| 
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|     /*! get fast access to first vertex buffer */
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|     __forceinline float * getCompactVertexArray () const {
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|       return (float*) vertices0.getPtr();
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|     }
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| 
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|     /* gets version info of topology */
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|     unsigned int getTopologyVersion() const {
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|       return triangles.modCounter;
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|     }
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|     
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|     /* returns true if topology changed */
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|     bool topologyChanged(unsigned int otherVersion) const {
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|       return triangles.isModified(otherVersion); // || numPrimitivesChanged;
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|     }
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| 
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|     /* returns the projected area */
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|     __forceinline float projectedPrimitiveArea(const size_t i) const {
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|       const Triangle& tri = triangle(i);
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|       const Vec3fa v0 = vertex(tri.v[0]);
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|       const Vec3fa v1 = vertex(tri.v[1]);
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|       const Vec3fa v2 = vertex(tri.v[2]);      
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|       return areaProjectedTriangle(v0,v1,v2);
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|     }
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| 
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|   public:
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|     BufferView<Triangle> triangles;      //!< array of triangles
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|     BufferView<Vec3fa> vertices0;        //!< fast access to first vertex buffer
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|     Device::vector<BufferView<Vec3fa>> vertices = device; //!< vertex array for each timestep
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|     Device::vector<RawBufferView> vertexAttribs = device; //!< vertex attributes
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|   };
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| 
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|   namespace isa
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|   {
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|     struct TriangleMeshISA : public TriangleMesh
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|     {
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|       TriangleMeshISA (Device* device)
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|         : TriangleMesh(device) {}
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| 
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|       LBBox3fa vlinearBounds(size_t primID, const BBox1f& time_range) const {
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|         return linearBounds(primID,time_range);
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|       }
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| 
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|       PrimInfo createPrimRefArray(PrimRef* prims, const range<size_t>& r, size_t k, unsigned int geomID) const
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|       {
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|         PrimInfo pinfo(empty);
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|         for (size_t j=r.begin(); j<r.end(); j++)
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|         {
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|           BBox3fa bounds = empty;
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|           if (!buildBounds(j,&bounds)) continue;
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|           const PrimRef prim(bounds,geomID,unsigned(j));
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|           pinfo.add_center2(prim);
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|           prims[k++] = prim;
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|         }
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|         return pinfo;
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|       }
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| 
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|       PrimInfo createPrimRefArrayMB(mvector<PrimRef>& prims, size_t itime, const range<size_t>& r, size_t k, unsigned int geomID) const
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|       {
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|         PrimInfo pinfo(empty);
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|         for (size_t j=r.begin(); j<r.end(); j++)
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|         {
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|           BBox3fa bounds = empty;
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|           if (!buildBounds(j,itime,bounds)) continue;
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|           const PrimRef prim(bounds,geomID,unsigned(j));
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|           pinfo.add_center2(prim);
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|           prims[k++] = prim;
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|         }
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|         return pinfo;
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|       }
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| 
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|       PrimInfo createPrimRefArrayMB(PrimRef* prims, const BBox1f& time_range, const range<size_t>& r, size_t k, unsigned int geomID) const
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|       {
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|         PrimInfo pinfo(empty);
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|         const BBox1f t0t1 = BBox1f::intersect(getTimeRange(), time_range);
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|         if (t0t1.empty()) return pinfo;
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|         
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|         for (size_t j = r.begin(); j < r.end(); j++) {
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|           LBBox3fa lbounds = empty;
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|           if (!linearBounds(j, t0t1, lbounds))
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|             continue;
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|           const PrimRef prim(lbounds.bounds(), geomID, unsigned(j));
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|           pinfo.add_center2(prim);
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|           prims[k++] = prim;
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|         }
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|         return pinfo;
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|       }
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| 
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|       PrimInfoMB createPrimRefMBArray(mvector<PrimRefMB>& prims, const BBox1f& t0t1, const range<size_t>& r, size_t k, unsigned int geomID) const
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|       {
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|         PrimInfoMB pinfo(empty);
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|         for (size_t j=r.begin(); j<r.end(); j++)
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|         {
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|           if (!valid(j, timeSegmentRange(t0t1))) continue;
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|           const PrimRefMB prim(linearBounds(j,t0t1),this->numTimeSegments(),this->time_range,this->numTimeSegments(),geomID,unsigned(j));
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|           pinfo.add_primref(prim);
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|           prims[k++] = prim;
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|         }
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|         return pinfo;
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|       }
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|     };
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|   }
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| 
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|   DECLARE_ISA_FUNCTION(TriangleMesh*, createTriangleMesh, Device*);
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| }
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