627 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			627 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2009-2021 Intel Corporation
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| // SPDX-License-Identifier: Apache-2.0
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| 
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| #pragma once
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| 
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| #define vboolf vboolf_impl
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| #define vboold vboold_impl
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| #define vint vint_impl
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| #define vuint vuint_impl
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| #define vllong vllong_impl
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| #define vfloat vfloat_impl
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| #define vdouble vdouble_impl
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| 
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| namespace embree
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| {
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|   /* 16-wide AVX-512 float type */
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|   template<>
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|   struct vfloat<16>
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|   {
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|     ALIGNED_STRUCT_(64);
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|     
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|     typedef vboolf16 Bool;
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|     typedef vint16   Int;
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|     typedef vfloat16 Float;
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| 
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|     enum  { size = 16 }; // number of SIMD elements
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|     union {              // data
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|       __m512 v; 
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|       float f[16];
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|       int i[16];
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|     };
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| 
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|     ////////////////////////////////////////////////////////////////////////////////
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|     /// Constructors, Assignment & Cast Operators
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|     ////////////////////////////////////////////////////////////////////////////////
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|         
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|     __forceinline vfloat() {}
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|     __forceinline vfloat(const vfloat16& t) { v = t; }
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|     __forceinline vfloat16& operator =(const vfloat16& f) { v = f.v; return *this; }
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| 
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|     __forceinline vfloat(const __m512& t) { v = t; }
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|     __forceinline operator __m512() const { return v; }
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|     __forceinline operator __m256() const { return _mm512_castps512_ps256(v); }
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|     __forceinline operator __m128() const { return _mm512_castps512_ps128(v); }
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| 
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|     __forceinline vfloat(float f) {
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|       v = _mm512_set1_ps(f);
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|     }
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| 
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|     __forceinline vfloat(float a, float b, float c, float d) {
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|       v = _mm512_set4_ps(a, b, c, d);
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|     }
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| 
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|     __forceinline vfloat(const vfloat4& i) {
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|       v = _mm512_broadcast_f32x4(i);
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|     }
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| 
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|     __forceinline vfloat(const vfloat4& a, const vfloat4& b, const vfloat4& c, const vfloat4& d) {
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|       v = _mm512_castps128_ps512(a);
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|       v = _mm512_insertf32x4(v, b, 1);
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|       v = _mm512_insertf32x4(v, c, 2);
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|       v = _mm512_insertf32x4(v, d, 3);
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|     }
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| 
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|     __forceinline vfloat(const vboolf16& mask, const vfloat4& a, const vfloat4& b) {
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|       v = _mm512_broadcast_f32x4(a);
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|       v = _mm512_mask_broadcast_f32x4(v,mask,b);
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|     }
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| 
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|     __forceinline vfloat(const vfloat8& i) {
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|       v = _mm512_castpd_ps(_mm512_broadcast_f64x4(_mm256_castps_pd(i)));
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|     }
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| 
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|     __forceinline vfloat(const vfloat8& a, const vfloat8& b) {
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|       v = _mm512_castps256_ps512(a);
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| #if defined(__AVX512DQ__)
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|       v = _mm512_insertf32x8(v, b, 1);
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| #else
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|       v = _mm512_castpd_ps(_mm512_insertf64x4(_mm512_castps_pd(v), _mm256_castps_pd(b), 1));
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| #endif
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|     }
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| 
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|     /* WARNING: due to f64x4 the mask is considered as an 8bit mask */
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|     /*__forceinline vfloat(const vboolf16& mask, const vfloat8& a, const vfloat8& b) {
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|       __m512d aa = _mm512_broadcast_f64x4(_mm256_castps_pd(a));
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|       aa = _mm512_mask_broadcast_f64x4(aa,mask,_mm256_castps_pd(b));
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|       v = _mm512_castpd_ps(aa);
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|       }*/
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|     
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|     __forceinline explicit vfloat(const vint16& a) {
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|       v = _mm512_cvtepi32_ps(a);
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|     }
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| 
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|     __forceinline explicit vfloat(const vuint16& a) {
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|       v = _mm512_cvtepu32_ps(a);
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|     }
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| 
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|     ////////////////////////////////////////////////////////////////////////////////
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|     /// Constants
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|     ////////////////////////////////////////////////////////////////////////////////
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| 
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|     __forceinline vfloat(ZeroTy)   : v(_mm512_setzero_ps()) {}
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|     __forceinline vfloat(OneTy)    : v(_mm512_set1_ps(1.0f)) {}
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|     __forceinline vfloat(PosInfTy) : v(_mm512_set1_ps(pos_inf)) {}
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|     __forceinline vfloat(NegInfTy) : v(_mm512_set1_ps(neg_inf)) {}
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|     __forceinline vfloat(StepTy)   : v(_mm512_set_ps(15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0)) {}
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|     __forceinline vfloat(NaNTy)    : v(_mm512_set1_ps(nan)) {}
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|     __forceinline vfloat(UndefinedTy) : v(_mm512_undefined_ps()) {}
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| 
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|     ////////////////////////////////////////////////////////////////////////////////
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|     /// Loads and Stores
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|     ////////////////////////////////////////////////////////////////////////////////
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| 
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|     static __forceinline vfloat16 load (const void* ptr) { return _mm512_load_ps((float*)ptr);  }
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|     static __forceinline vfloat16 loadu(const void* ptr) { return _mm512_loadu_ps((float*)ptr); }
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| 
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|     static __forceinline vfloat16 load (const vboolf16& mask, const void* ptr) { return _mm512_mask_load_ps (_mm512_setzero_ps(),mask,(float*)ptr); }
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|     static __forceinline vfloat16 loadu(const vboolf16& mask, const void* ptr) { return _mm512_mask_loadu_ps(_mm512_setzero_ps(),mask,(float*)ptr); }
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| 
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|     static __forceinline void store (void* ptr, const vfloat16& v) { _mm512_store_ps ((float*)ptr,v); }
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|     static __forceinline void storeu(void* ptr, const vfloat16& v) { _mm512_storeu_ps((float*)ptr,v); }
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| 
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|     static __forceinline void store (const vboolf16& mask, void* ptr, const vfloat16& v) { _mm512_mask_store_ps ((float*)ptr,mask,v); }
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|     static __forceinline void storeu(const vboolf16& mask, void* ptr, const vfloat16& v) { _mm512_mask_storeu_ps((float*)ptr,mask,v); }
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| 
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|     static __forceinline void store_nt(void* __restrict__ ptr, const vfloat16& a) {
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|       _mm512_stream_ps((float*)ptr,a);
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|     }
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| 
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|     static __forceinline vfloat16 broadcast(const float* f) {
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|       return _mm512_set1_ps(*f);
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|     }
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| 
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|     template<int scale = 4>
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|     static __forceinline vfloat16 gather(const float* ptr, const vint16& index) {
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|       return _mm512_i32gather_ps(index, ptr, scale);
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|     }
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| 
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|     template<int scale = 4>
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|     static __forceinline vfloat16 gather(const vboolf16& mask, const float* ptr, const vint16& index) {
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|       vfloat16 r = zero;
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|       return _mm512_mask_i32gather_ps(r, mask, index, ptr, scale);
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|     }
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| 
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|     template<int scale = 4>
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|     static __forceinline void scatter(float* ptr, const vint16& index, const vfloat16& v) {
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|       _mm512_i32scatter_ps(ptr, index, v, scale);
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|     }
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| 
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|     template<int scale = 4>
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|     static __forceinline void scatter(const vboolf16& mask, float* ptr, const vint16& index, const vfloat16& v) {
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|       _mm512_mask_i32scatter_ps(ptr, mask, index, v, scale);
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|     }
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| 
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|     ////////////////////////////////////////////////////////////////////////////////
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|     /// Array Access
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|     ////////////////////////////////////////////////////////////////////////////////
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|     
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|     __forceinline       float& operator [](size_t index)       { assert(index < 16); return f[index]; }
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|     __forceinline const float& operator [](size_t index) const { assert(index < 16); return f[index]; }
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|   };
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Unary Operators
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   __forceinline vfloat16 asFloat(const vint16&   a) { return _mm512_castsi512_ps(a); }
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|   __forceinline vint16   asInt  (const vfloat16& a) { return _mm512_castps_si512(a); }
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|   __forceinline vuint16  asUInt (const vfloat16& a) { return _mm512_castps_si512(a); }
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| 
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|   __forceinline vint16   toInt  (const vfloat16& a) { return vint16(a); }
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|   __forceinline vfloat16 toFloat(const vint16&   a) { return vfloat16(a); }
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| 
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|   __forceinline vfloat16 operator +(const vfloat16& a) { return a; }
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|   __forceinline vfloat16 operator -(const vfloat16& a) { return _mm512_mul_ps(a,vfloat16(-1)); }
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| 
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|   __forceinline vfloat16 abs    (const vfloat16& a) { return _mm512_castsi512_ps(_mm512_and_epi32(_mm512_castps_si512(a),_mm512_set1_epi32(0x7FFFFFFF))); }
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|   __forceinline vfloat16 signmsk(const vfloat16& a) { return _mm512_castsi512_ps(_mm512_and_epi32(_mm512_castps_si512(a),_mm512_set1_epi32(0x80000000))); }
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| 
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|   __forceinline vfloat16 rcp(const vfloat16& a)
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|   {
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|     const vfloat16 r = _mm512_rcp14_ps(a);
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|     return _mm512_fmadd_ps(r, _mm512_fnmadd_ps(a, r, vfloat16(1.0)), r);  // computes r + r * (1 - a*r)
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|   }
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| 
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|   __forceinline vfloat16 sqr (const vfloat16& a) { return _mm512_mul_ps(a,a); }
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|   __forceinline vfloat16 sqrt(const vfloat16& a) { return _mm512_sqrt_ps(a); }
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| 
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|   __forceinline vfloat16 rsqrt(const vfloat16& a)
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|   {
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|     const vfloat16 r = _mm512_rsqrt14_ps(a);
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|     return _mm512_fmadd_ps(_mm512_set1_ps(1.5f), r,
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|                            _mm512_mul_ps(_mm512_mul_ps(_mm512_mul_ps(a, _mm512_set1_ps(-0.5f)), r), _mm512_mul_ps(r, r))); 
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|   }
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Binary Operators
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   __forceinline vfloat16 operator +(const vfloat16& a, const vfloat16& b) { return _mm512_add_ps(a, b); }
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|   __forceinline vfloat16 operator +(const vfloat16& a, float           b) { return a + vfloat16(b); }
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|   __forceinline vfloat16 operator +(float           a, const vfloat16& b) { return vfloat16(a) + b; }
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| 
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|   __forceinline vfloat16 operator -(const vfloat16& a, const vfloat16& b) { return _mm512_sub_ps(a, b); }
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|   __forceinline vfloat16 operator -(const vfloat16& a, float           b) { return a - vfloat16(b); }
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|   __forceinline vfloat16 operator -(float           a, const vfloat16& b) { return vfloat16(a) - b; }
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| 
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|   __forceinline vfloat16 operator *(const vfloat16& a, const vfloat16& b) { return _mm512_mul_ps(a, b); }
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|   __forceinline vfloat16 operator *(const vfloat16& a, float           b) { return a * vfloat16(b); }
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|   __forceinline vfloat16 operator *(float           a, const vfloat16& b) { return vfloat16(a) * b; }
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| 
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|   __forceinline vfloat16 operator /(const vfloat16& a, const vfloat16& b) { return _mm512_div_ps(a,b); }
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|   __forceinline vfloat16 operator /(const vfloat16& a, float           b) { return a/vfloat16(b); }
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|   __forceinline vfloat16 operator /(float           a, const vfloat16& b) { return vfloat16(a)/b; }
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|   
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|   __forceinline vfloat16 operator &(const vfloat16& a, const vfloat16& b) { return _mm512_and_ps(a,b); }
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|   __forceinline vfloat16 operator |(const vfloat16& a, const vfloat16& b) { return _mm512_or_ps(a,b); }
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|   __forceinline vfloat16 operator ^(const vfloat16& a, const vfloat16& b) {
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|     return  _mm512_castsi512_ps(_mm512_xor_epi32(_mm512_castps_si512(a),_mm512_castps_si512(b))); 
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|   }
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|   
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|   __forceinline vfloat16 min(const vfloat16& a, const vfloat16& b) { return _mm512_min_ps(a,b);  }
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|   __forceinline vfloat16 min(const vfloat16& a, float           b) { return _mm512_min_ps(a,vfloat16(b)); }
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|   __forceinline vfloat16 min(const float&    a, const vfloat16& b) { return _mm512_min_ps(vfloat16(a),b); }
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| 
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|   __forceinline vfloat16 max(const vfloat16& a, const vfloat16& b) { return _mm512_max_ps(a,b); }
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|   __forceinline vfloat16 max(const vfloat16& a, float           b) { return _mm512_max_ps(a,vfloat16(b)); }
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|   __forceinline vfloat16 max(const float&    a, const vfloat16& b) { return _mm512_max_ps(vfloat16(a),b); }
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| 
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|   __forceinline vfloat16 mini(const vfloat16& a, const vfloat16& b) {
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|     const vint16 ai = _mm512_castps_si512(a);
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|     const vint16 bi = _mm512_castps_si512(b);
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|     const vint16 ci = _mm512_min_epi32(ai,bi);
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|     return _mm512_castsi512_ps(ci);
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|   }
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| 
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|   __forceinline vfloat16 maxi(const vfloat16& a, const vfloat16& b) {
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|     const vint16 ai = _mm512_castps_si512(a);
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|     const vint16 bi = _mm512_castps_si512(b);
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|     const vint16 ci = _mm512_max_epi32(ai,bi);
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|     return _mm512_castsi512_ps(ci);
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|   }
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Ternary Operators
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   __forceinline vfloat16 madd (const vfloat16& a, const vfloat16& b, const vfloat16& c) { return _mm512_fmadd_ps(a,b,c); }
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|   __forceinline vfloat16 msub (const vfloat16& a, const vfloat16& b, const vfloat16& c) { return _mm512_fmsub_ps(a,b,c); }
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|   __forceinline vfloat16 nmadd(const vfloat16& a, const vfloat16& b, const vfloat16& c) { return _mm512_fnmadd_ps(a,b,c); }
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|   __forceinline vfloat16 nmsub(const vfloat16& a, const vfloat16& b, const vfloat16& c) { return _mm512_fnmsub_ps(a,b,c); }
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|   
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Assignment Operators
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   __forceinline vfloat16& operator +=(vfloat16& a, const vfloat16& b) { return a = a + b; }
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|   __forceinline vfloat16& operator +=(vfloat16& a, float           b) { return a = a + b; }
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|   
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|   __forceinline vfloat16& operator -=(vfloat16& a, const vfloat16& b) { return a = a - b; }
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|   __forceinline vfloat16& operator -=(vfloat16& a, float           b) { return a = a - b; }
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|   
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|   __forceinline vfloat16& operator *=(vfloat16& a, const vfloat16& b) { return a = a * b; }
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|   __forceinline vfloat16& operator *=(vfloat16& a, float           b) { return a = a * b; }
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| 
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|   __forceinline vfloat16& operator /=(vfloat16& a, const vfloat16& b) { return a = a / b; }
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|   __forceinline vfloat16& operator /=(vfloat16& a, float           b) { return a = a / b; }
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Comparison Operators + Select
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|   ////////////////////////////////////////////////////////////////////////////////
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| 
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|   __forceinline vboolf16 operator ==(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_EQ); }
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|   __forceinline vboolf16 operator ==(const vfloat16& a, float           b) { return a == vfloat16(b); }
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|   __forceinline vboolf16 operator ==(float           a, const vfloat16& b) { return vfloat16(a) == b; }
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| 
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|   __forceinline vboolf16 operator !=(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_NE); }
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|   __forceinline vboolf16 operator !=(const vfloat16& a, float           b) { return a != vfloat16(b); }
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|   __forceinline vboolf16 operator !=(float           a, const vfloat16& b) { return vfloat16(a) != b; }
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| 
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|   __forceinline vboolf16 operator < (const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_LT); }
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|   __forceinline vboolf16 operator < (const vfloat16& a, float           b) { return a <  vfloat16(b); }
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|   __forceinline vboolf16 operator < (float           a, const vfloat16& b) { return vfloat16(a) <  b; }
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| 
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|   __forceinline vboolf16 operator >=(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_GE); }
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|   __forceinline vboolf16 operator >=(const vfloat16& a, float           b) { return a >= vfloat16(b); }
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|   __forceinline vboolf16 operator >=(float           a, const vfloat16& b) { return vfloat16(a) >= b; }
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| 
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|   __forceinline vboolf16 operator > (const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_GT); }
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|   __forceinline vboolf16 operator > (const vfloat16& a, float           b) { return a >  vfloat16(b); }
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|   __forceinline vboolf16 operator > (float           a, const vfloat16& b) { return vfloat16(a) >  b; }
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| 
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|   __forceinline vboolf16 operator <=(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_LE); }
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|   __forceinline vboolf16 operator <=(const vfloat16& a, float           b) { return a <= vfloat16(b); }
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|   __forceinline vboolf16 operator <=(float           a, const vfloat16& b) { return vfloat16(a) <= b; }
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| 
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|   __forceinline vboolf16 eq(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_EQ); }
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|   __forceinline vboolf16 ne(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_NE); }
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|   __forceinline vboolf16 lt(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_LT); }
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|   __forceinline vboolf16 ge(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_GE); }
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|   __forceinline vboolf16 gt(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_GT); }
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|   __forceinline vboolf16 le(const vfloat16& a, const vfloat16& b) { return _mm512_cmp_ps_mask(a,b,_MM_CMPINT_LE); }
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| 
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|   __forceinline vboolf16 eq(const vboolf16& mask, const vfloat16& a, const vfloat16& b) { return _mm512_mask_cmp_ps_mask(mask,a,b,_MM_CMPINT_EQ); }
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|   __forceinline vboolf16 ne(const vboolf16& mask, const vfloat16& a, const vfloat16& b) { return _mm512_mask_cmp_ps_mask(mask,a,b,_MM_CMPINT_NE); }
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|   __forceinline vboolf16 lt(const vboolf16& mask, const vfloat16& a, const vfloat16& b) { return _mm512_mask_cmp_ps_mask(mask,a,b,_MM_CMPINT_LT); }
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|   __forceinline vboolf16 ge(const vboolf16& mask, const vfloat16& a, const vfloat16& b) { return _mm512_mask_cmp_ps_mask(mask,a,b,_MM_CMPINT_GE); }
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|   __forceinline vboolf16 gt(const vboolf16& mask, const vfloat16& a, const vfloat16& b) { return _mm512_mask_cmp_ps_mask(mask,a,b,_MM_CMPINT_GT); }
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|   __forceinline vboolf16 le(const vboolf16& mask, const vfloat16& a, const vfloat16& b) { return _mm512_mask_cmp_ps_mask(mask,a,b,_MM_CMPINT_LE); }
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|   
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|   __forceinline vfloat16 select(const vboolf16& s, const vfloat16& t, const vfloat16& f) {
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|     return _mm512_mask_blend_ps(s, f, t);
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|   }
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| 
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|   __forceinline vfloat16 lerp(const vfloat16& a, const vfloat16& b, const vfloat16& t) {
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|     return madd(t,b-a,a);
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|   }
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| 
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|   __forceinline bool isvalid (const vfloat16& v) {
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|     return all((v > vfloat16(-FLT_LARGE)) & (v < vfloat16(+FLT_LARGE)));
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|   }
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| 
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|   __forceinline void xchg(vboolf16 m, vfloat16& a, vfloat16& b)
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|   {
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|     vfloat16 c = a;
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|     a = select(m,b,a);
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|     b = select(m,c,b); 
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|   }
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| 
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|   ////////////////////////////////////////////////////////////////////////////////
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|   /// Rounding Functions
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|   ////////////////////////////////////////////////////////////////////////////////
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|   
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|   __forceinline vfloat16 floor(const vfloat16& a) {
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|     return _mm512_floor_ps(a);
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|   }
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|   __forceinline vfloat16 ceil (const vfloat16& a) {
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|     return _mm512_ceil_ps(a);
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|   }
 | |
|   __forceinline vfloat16 round (const vfloat16& a) {
 | |
|     return _mm512_roundscale_ps(a, _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC);
 | |
|   }
 | |
|   __forceinline vint16 floori (const vfloat16& a) {
 | |
|     return _mm512_cvt_roundps_epi32(a, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC);
 | |
|   }
 | |
| 
 | |
|   ////////////////////////////////////////////////////////////////////////////////
 | |
|   /// Movement/Shifting/Shuffling Functions
 | |
|   ////////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
|   __forceinline vfloat16 unpacklo(const vfloat16& a, const vfloat16& b) { return _mm512_unpacklo_ps(a, b); }
 | |
|   __forceinline vfloat16 unpackhi(const vfloat16& a, const vfloat16& b) { return _mm512_unpackhi_ps(a, b); }
 | |
| 
 | |
|   template<int i>
 | |
|   __forceinline vfloat16 shuffle(const vfloat16& v) {
 | |
|     return _mm512_permute_ps(v, _MM_SHUFFLE(i, i, i, i));
 | |
|   }
 | |
| 
 | |
|   template<int i0, int i1, int i2, int i3>
 | |
|   __forceinline vfloat16 shuffle(const vfloat16& v) {
 | |
|     return _mm512_permute_ps(v, _MM_SHUFFLE(i3, i2, i1, i0));
 | |
|   }
 | |
| 
 | |
|   template<int i>
 | |
|   __forceinline vfloat16 shuffle4(const vfloat16& v) {
 | |
|     return _mm512_shuffle_f32x4(v, v ,_MM_SHUFFLE(i, i, i, i));
 | |
|   }
 | |
| 
 | |
|   template<int i0, int i1, int i2, int i3>
 | |
|   __forceinline vfloat16 shuffle4(const vfloat16& v) {
 | |
|     return _mm512_shuffle_f32x4(v, v, _MM_SHUFFLE(i3, i2, i1, i0));
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 interleave4_even(const vfloat16& a, const vfloat16& b) {
 | |
|     return _mm512_castsi512_ps(_mm512_mask_permutex_epi64(_mm512_castps_si512(a), mm512_int2mask(0xcc), _mm512_castps_si512(b), (_MM_PERM_ENUM)0x4e));
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 interleave4_odd(const vfloat16& a, const vfloat16& b) {
 | |
|     return _mm512_castsi512_ps(_mm512_mask_permutex_epi64(_mm512_castps_si512(b), mm512_int2mask(0x33), _mm512_castps_si512(a), (_MM_PERM_ENUM)0x4e));
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 permute(vfloat16 v, __m512i index) {
 | |
|     return _mm512_castsi512_ps(_mm512_permutexvar_epi32(index, _mm512_castps_si512(v)));
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 reverse(const vfloat16& v) {
 | |
|     return permute(v,_mm512_setr_epi32(15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0));
 | |
|   }
 | |
| 
 | |
|   template<int i>
 | |
|   __forceinline vfloat16 align_shift_right(const vfloat16& a, const vfloat16& b) {
 | |
|     return _mm512_castsi512_ps(_mm512_alignr_epi32(_mm512_castps_si512(a),_mm512_castps_si512(b),i)); 
 | |
|   };
 | |
| 
 | |
|   template<int i>
 | |
|   __forceinline vfloat16 mask_align_shift_right(const vboolf16& mask, vfloat16& c, const vfloat16& a, const vfloat16& b) {
 | |
|     return _mm512_castsi512_ps(_mm512_mask_alignr_epi32(_mm512_castps_si512(c),mask,_mm512_castps_si512(a),_mm512_castps_si512(b),i)); 
 | |
|   };
 | |
|  
 | |
|   __forceinline vfloat16 shift_left_1(const vfloat16& a) {
 | |
|     vfloat16 z = zero;
 | |
|     return mask_align_shift_right<15>(0xfffe,z,a,a);
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 shift_right_1(const vfloat16& x) {
 | |
|     return align_shift_right<1>(zero,x);
 | |
|   }
 | |
| 
 | |
|   __forceinline float toScalar(const vfloat16& v) { return mm512_cvtss_f32(v); }
 | |
| 
 | |
| 
 | |
|   template<int i> __forceinline vfloat16 insert4(const vfloat16& a, const vfloat4& b) { return _mm512_insertf32x4(a, b, i); }
 | |
| 
 | |
|   template<int N, int i>
 | |
|   vfloat<N> extractN(const vfloat16& v);
 | |
| 
 | |
|   template<> __forceinline vfloat4 extractN<4,0>(const vfloat16& v) { return _mm512_castps512_ps128(v);    }
 | |
|   template<> __forceinline vfloat4 extractN<4,1>(const vfloat16& v) { return _mm512_extractf32x4_ps(v, 1); }
 | |
|   template<> __forceinline vfloat4 extractN<4,2>(const vfloat16& v) { return _mm512_extractf32x4_ps(v, 2); }
 | |
|   template<> __forceinline vfloat4 extractN<4,3>(const vfloat16& v) { return _mm512_extractf32x4_ps(v, 3); }
 | |
| 
 | |
|   template<> __forceinline vfloat8 extractN<8,0>(const vfloat16& v) { return _mm512_castps512_ps256(v);    }
 | |
|   template<> __forceinline vfloat8 extractN<8,1>(const vfloat16& v) { return _mm512_extractf32x8_ps(v, 1); }
 | |
| 
 | |
|   template<int i> __forceinline vfloat4 extract4   (const vfloat16& v) { return _mm512_extractf32x4_ps(v, i); }
 | |
|   template<>      __forceinline vfloat4 extract4<0>(const vfloat16& v) { return _mm512_castps512_ps128(v);    }
 | |
| 
 | |
|   template<int i> __forceinline vfloat8 extract8   (const vfloat16& v) { return _mm512_extractf32x8_ps(v, i); }
 | |
|   template<>      __forceinline vfloat8 extract8<0>(const vfloat16& v) { return _mm512_castps512_ps256(v);    }
 | |
| 
 | |
|   ////////////////////////////////////////////////////////////////////////////////
 | |
|   /// Transpose
 | |
|   ////////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
|   __forceinline void transpose(const vfloat16& r0, const vfloat16& r1, const vfloat16& r2, const vfloat16& r3,
 | |
|                                vfloat16& c0, vfloat16& c1, vfloat16& c2, vfloat16& c3)
 | |
|   {
 | |
|     vfloat16 a0a2_b0b2 = unpacklo(r0, r2);
 | |
|     vfloat16 c0c2_d0d2 = unpackhi(r0, r2);
 | |
|     vfloat16 a1a3_b1b3 = unpacklo(r1, r3);
 | |
|     vfloat16 c1c3_d1d3 = unpackhi(r1, r3);
 | |
| 
 | |
|     c0 = unpacklo(a0a2_b0b2, a1a3_b1b3);
 | |
|     c1 = unpackhi(a0a2_b0b2, a1a3_b1b3);
 | |
|     c2 = unpacklo(c0c2_d0d2, c1c3_d1d3);
 | |
|     c3 = unpackhi(c0c2_d0d2, c1c3_d1d3);
 | |
|   }
 | |
| 
 | |
|   __forceinline void transpose(const vfloat4& r0,  const vfloat4& r1,  const vfloat4& r2,  const vfloat4& r3,
 | |
|                                const vfloat4& r4,  const vfloat4& r5,  const vfloat4& r6,  const vfloat4& r7,
 | |
|                                const vfloat4& r8,  const vfloat4& r9,  const vfloat4& r10, const vfloat4& r11,
 | |
|                                const vfloat4& r12, const vfloat4& r13, const vfloat4& r14, const vfloat4& r15,
 | |
|                                vfloat16& c0, vfloat16& c1, vfloat16& c2, vfloat16& c3)
 | |
|   {
 | |
|     return transpose(vfloat16(r0, r4, r8, r12), vfloat16(r1, r5, r9, r13), vfloat16(r2, r6, r10, r14), vfloat16(r3, r7, r11, r15),
 | |
|                      c0, c1, c2, c3);
 | |
|   }
 | |
| 
 | |
|   __forceinline void transpose(const vfloat16& r0, const vfloat16& r1, const vfloat16& r2, const vfloat16& r3,
 | |
|                                const vfloat16& r4, const vfloat16& r5, const vfloat16& r6, const vfloat16& r7,
 | |
|                                vfloat16& c0, vfloat16& c1, vfloat16& c2, vfloat16& c3,
 | |
|                                vfloat16& c4, vfloat16& c5, vfloat16& c6, vfloat16& c7)
 | |
|   {
 | |
|     vfloat16 a0a1a2a3_e0e1e2e3, b0b1b2b3_f0f1f2f3, c0c1c2c3_g0g1g2g3, d0d1d2d3_h0h1h2h3;
 | |
|     transpose(r0, r1, r2, r3, a0a1a2a3_e0e1e2e3, b0b1b2b3_f0f1f2f3, c0c1c2c3_g0g1g2g3, d0d1d2d3_h0h1h2h3);
 | |
| 
 | |
|     vfloat16 a4a5a6a7_e4e5e6e7, b4b5b6b7_f4f5f6f7, c4c5c6c7_g4g5g6g7, d4d5d6d7_h4h5h6h7;
 | |
|     transpose(r4, r5, r6, r7, a4a5a6a7_e4e5e6e7, b4b5b6b7_f4f5f6f7, c4c5c6c7_g4g5g6g7, d4d5d6d7_h4h5h6h7);
 | |
| 
 | |
|     c0 = interleave4_even(a0a1a2a3_e0e1e2e3, a4a5a6a7_e4e5e6e7);
 | |
|     c1 = interleave4_even(b0b1b2b3_f0f1f2f3, b4b5b6b7_f4f5f6f7);
 | |
|     c2 = interleave4_even(c0c1c2c3_g0g1g2g3, c4c5c6c7_g4g5g6g7);
 | |
|     c3 = interleave4_even(d0d1d2d3_h0h1h2h3, d4d5d6d7_h4h5h6h7);
 | |
|     c4 = interleave4_odd (a0a1a2a3_e0e1e2e3, a4a5a6a7_e4e5e6e7);
 | |
|     c5 = interleave4_odd (b0b1b2b3_f0f1f2f3, b4b5b6b7_f4f5f6f7);
 | |
|     c6 = interleave4_odd (c0c1c2c3_g0g1g2g3, c4c5c6c7_g4g5g6g7);
 | |
|     c7 = interleave4_odd (d0d1d2d3_h0h1h2h3, d4d5d6d7_h4h5h6h7);
 | |
|   }
 | |
| 
 | |
|   __forceinline void transpose(const vfloat8& r0,  const vfloat8& r1,  const vfloat8& r2,  const vfloat8& r3,
 | |
|                                const vfloat8& r4,  const vfloat8& r5,  const vfloat8& r6,  const vfloat8& r7,
 | |
|                                const vfloat8& r8,  const vfloat8& r9,  const vfloat8& r10, const vfloat8& r11,
 | |
|                                const vfloat8& r12, const vfloat8& r13, const vfloat8& r14, const vfloat8& r15,
 | |
|                                vfloat16& c0, vfloat16& c1, vfloat16& c2, vfloat16& c3,
 | |
|                                vfloat16& c4, vfloat16& c5, vfloat16& c6, vfloat16& c7)
 | |
|   {
 | |
|     return transpose(vfloat16(r0, r8),  vfloat16(r1, r9),  vfloat16(r2, r10), vfloat16(r3, r11),
 | |
|                      vfloat16(r4, r12), vfloat16(r5, r13), vfloat16(r6, r14), vfloat16(r7, r15),
 | |
|                      c0, c1, c2, c3, c4, c5, c6, c7);
 | |
|   }
 | |
| 
 | |
|   ////////////////////////////////////////////////////////////////////////////////
 | |
|   /// Reductions
 | |
|   ////////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
|   __forceinline vfloat16 vreduce_add2(vfloat16 x) {                      return x + shuffle<1,0,3,2>(x); }
 | |
|   __forceinline vfloat16 vreduce_add4(vfloat16 x) { x = vreduce_add2(x); return x + shuffle<2,3,0,1>(x); }
 | |
|   __forceinline vfloat16 vreduce_add8(vfloat16 x) { x = vreduce_add4(x); return x + shuffle4<1,0,3,2>(x); }
 | |
|   __forceinline vfloat16 vreduce_add (vfloat16 x) { x = vreduce_add8(x); return x + shuffle4<2,3,0,1>(x); }
 | |
| 
 | |
|   __forceinline vfloat16 vreduce_min2(vfloat16 x) {                      return min(x, shuffle<1,0,3,2>(x)); }
 | |
|   __forceinline vfloat16 vreduce_min4(vfloat16 x) { x = vreduce_min2(x); return min(x, shuffle<2,3,0,1>(x)); }
 | |
|   __forceinline vfloat16 vreduce_min8(vfloat16 x) { x = vreduce_min4(x); return min(x, shuffle4<1,0,3,2>(x)); }
 | |
|   __forceinline vfloat16 vreduce_min (vfloat16 x) { x = vreduce_min8(x); return min(x, shuffle4<2,3,0,1>(x)); }
 | |
| 
 | |
|   __forceinline vfloat16 vreduce_max2(vfloat16 x) {                      return max(x, shuffle<1,0,3,2>(x)); }
 | |
|   __forceinline vfloat16 vreduce_max4(vfloat16 x) { x = vreduce_max2(x); return max(x, shuffle<2,3,0,1>(x)); }
 | |
|   __forceinline vfloat16 vreduce_max8(vfloat16 x) { x = vreduce_max4(x); return max(x, shuffle4<1,0,3,2>(x)); }
 | |
|   __forceinline vfloat16 vreduce_max (vfloat16 x) { x = vreduce_max8(x); return max(x, shuffle4<2,3,0,1>(x)); }
 | |
| 
 | |
|   __forceinline float reduce_add(const vfloat16& v) { return toScalar(vreduce_add(v)); }
 | |
|   __forceinline float reduce_min(const vfloat16& v) { return toScalar(vreduce_min(v)); }
 | |
|   __forceinline float reduce_max(const vfloat16& v) { return toScalar(vreduce_max(v)); }
 | |
|  
 | |
|   __forceinline size_t select_min(const vfloat16& v) { 
 | |
|     return bsf(_mm512_kmov(_mm512_cmp_epi32_mask(_mm512_castps_si512(v),_mm512_castps_si512(vreduce_min(v)),_MM_CMPINT_EQ)));
 | |
|   }
 | |
| 
 | |
|   __forceinline size_t select_max(const vfloat16& v) { 
 | |
|     return bsf(_mm512_kmov(_mm512_cmp_epi32_mask(_mm512_castps_si512(v),_mm512_castps_si512(vreduce_max(v)),_MM_CMPINT_EQ)));
 | |
|   }
 | |
| 
 | |
|   __forceinline size_t select_min(const vboolf16& valid, const vfloat16& v) 
 | |
|   { 
 | |
|     const vfloat16 a = select(valid,v,vfloat16(pos_inf)); 
 | |
|     const vbool16 valid_min = valid & (a == vreduce_min(a));
 | |
|     return bsf(movemask(any(valid_min) ? valid_min : valid)); 
 | |
|   }
 | |
| 
 | |
|   __forceinline size_t select_max(const vboolf16& valid, const vfloat16& v) 
 | |
|   { 
 | |
|     const vfloat16 a = select(valid,v,vfloat16(neg_inf)); 
 | |
|     const vbool16 valid_max = valid & (a == vreduce_max(a));
 | |
|     return bsf(movemask(any(valid_max) ? valid_max : valid)); 
 | |
|   }
 | |
|   
 | |
|   __forceinline vfloat16 prefix_sum(const vfloat16& a) 
 | |
|   {
 | |
|     const vfloat16 z(zero);
 | |
|     vfloat16 v = a;
 | |
|     v = v + align_shift_right<16-1>(v,z);
 | |
|     v = v + align_shift_right<16-2>(v,z);
 | |
|     v = v + align_shift_right<16-4>(v,z);
 | |
|     v = v + align_shift_right<16-8>(v,z);
 | |
|     return v;  
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 reverse_prefix_sum(const vfloat16& a) 
 | |
|   {
 | |
|     const vfloat16 z(zero);
 | |
|     vfloat16 v = a;
 | |
|     v = v + align_shift_right<1>(z,v);
 | |
|     v = v + align_shift_right<2>(z,v);
 | |
|     v = v + align_shift_right<4>(z,v);
 | |
|     v = v + align_shift_right<8>(z,v);
 | |
|     return v;  
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 prefix_min(const vfloat16& a)
 | |
|   {
 | |
|     const vfloat16 z(pos_inf);
 | |
|     vfloat16 v = a;
 | |
|     v = min(v,align_shift_right<16-1>(v,z));
 | |
|     v = min(v,align_shift_right<16-2>(v,z));
 | |
|     v = min(v,align_shift_right<16-4>(v,z));
 | |
|     v = min(v,align_shift_right<16-8>(v,z));
 | |
|     return v;  
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 prefix_max(const vfloat16& a)
 | |
|   {
 | |
|     const vfloat16 z(neg_inf);
 | |
|     vfloat16 v = a;
 | |
|     v = max(v,align_shift_right<16-1>(v,z));
 | |
|     v = max(v,align_shift_right<16-2>(v,z));
 | |
|     v = max(v,align_shift_right<16-4>(v,z));
 | |
|     v = max(v,align_shift_right<16-8>(v,z));
 | |
|     return v;  
 | |
|   }
 | |
| 
 | |
| 
 | |
|   __forceinline vfloat16 reverse_prefix_min(const vfloat16& a)
 | |
|   {
 | |
|     const vfloat16 z(pos_inf);
 | |
|     vfloat16 v = a;
 | |
|     v = min(v,align_shift_right<1>(z,v));
 | |
|     v = min(v,align_shift_right<2>(z,v));
 | |
|     v = min(v,align_shift_right<4>(z,v));
 | |
|     v = min(v,align_shift_right<8>(z,v));
 | |
|     return v;  
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 reverse_prefix_max(const vfloat16& a)
 | |
|   {
 | |
|     const vfloat16 z(neg_inf);
 | |
|     vfloat16 v = a;
 | |
|     v = max(v,align_shift_right<1>(z,v));
 | |
|     v = max(v,align_shift_right<2>(z,v));
 | |
|     v = max(v,align_shift_right<4>(z,v));
 | |
|     v = max(v,align_shift_right<8>(z,v));
 | |
|     return v;  
 | |
|   }
 | |
| 
 | |
|   __forceinline vfloat16 rcp_safe(const vfloat16& a) {
 | |
|     return rcp(select(a != vfloat16(zero), a, vfloat16(min_rcp_input)));
 | |
|   }
 | |
| 
 | |
|   ////////////////////////////////////////////////////////////////////////////////
 | |
|   /// Output Operators
 | |
|   ////////////////////////////////////////////////////////////////////////////////
 | |
|   
 | |
|   __forceinline embree_ostream operator <<(embree_ostream cout, const vfloat16& v)
 | |
|   {
 | |
|     cout << "<" << v[0];
 | |
|     for (int i=1; i<16; i++) cout << ", " << v[i];
 | |
|     cout << ">";
 | |
|     return cout;
 | |
|   }
 | |
| }
 | |
| 
 | |
| #undef vboolf
 | |
| #undef vboold
 | |
| #undef vint
 | |
| #undef vuint
 | |
| #undef vllong
 | |
| #undef vfloat
 | |
| #undef vdouble
 |