// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "light.isph" SYCL_EXTERNAL Light_EvalRes Light_eval(const uniform Light* uniform, const DifferentialGeometry&, const Vec3f&) { Light_EvalRes res; res.value = make_Vec3f(0.f); res.dist = inf; res.pdf = 0.f; return res; } export void Light_destroy(Light* uniform light) { delete light; } export void dummy() {} // just to avoid linker warning under MacOSX