Apply Assignment1 korrektur.
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1 changed files with 3 additions and 3 deletions
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@ -212,7 +212,7 @@ Vec3fa Application1::renderPixelMIS(float x, float y, const ISPCCamera& camera,
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Vec3fa diffuse = Material__eval(material_array, matId, brdf, wo, sample, wi.v);
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Vec3fa diffuse = Material__eval(material_array, matId, brdf, wo, sample, wi.v);
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Lw *= M_PI * diffuse;
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Lw *= diffuse / wi.pdf;
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ray = Ray(sample.P,wi.v,EPS,inf);
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ray = Ray(sample.P,wi.v,EPS,inf);
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@ -307,7 +307,7 @@ Vec3fa Application1::renderPixelNextEventEstimation(float x, float y, const ISPC
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Vec3fa diffuse = Material__eval(material_array, matId, brdf, wo, sample, wi.v);
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Vec3fa diffuse = Material__eval(material_array, matId, brdf, wo, sample, wi.v);
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Lw *= M_PI * diffuse;
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Lw *= diffuse / wi.pdf;
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ray = Ray(sample.P,wi.v,EPS,inf);
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ray = Ray(sample.P,wi.v,EPS,inf);
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@ -373,7 +373,7 @@ Vec3fa Application1::renderPixelPathTracer(float x, float y, const ISPCCamera& c
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Vec3fa diffuse = Material__eval(material_array, matId, brdf, wo, sample, wi.v);
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Vec3fa diffuse = Material__eval(material_array, matId, brdf, wo, sample, wi.v);
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Lw *= M_PI * diffuse;
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Lw *= diffuse / wi.pdf;
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ray = Ray(sample.P,wi.v,EPS,inf);
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ray = Ray(sample.P,wi.v,EPS,inf);
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