Refactor Renderer trait
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7d122d44b3
commit
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9 changed files with 228 additions and 172 deletions
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@ -1,13 +1,24 @@
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use image::{ImageBuffer, ImageResult, Rgb};
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use rand::{rngs::SmallRng, SeedableRng};
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use ray_tracing_core::{camera::BasicCamera, prelude::*, renderer::ClassicalRenderer};
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use ray_tracing_renderer::{path_tracer::PathTracer, path_tracer_importance::PathTracerImportance};
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use ray_tracing_scene::{basic_scene::BasicScene, triangle_bvh::examples::cornel};
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use ray_tracing_core::{
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camera::{BasicCamera, Camera},
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prelude::*,
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renderer::ClassicalRenderer,
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scene::Scene,
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};
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use ray_tracing_renderer::path_tracer_importance::PathTracerImportance;
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use ray_tracing_scene::examples::basic_cornel;
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use rayon::prelude::*;
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use std::path::Path;
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fn render_image<C: ClassicalRenderer<SmallRng> + Sync>(
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renderer: C,
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fn render_image<
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R: ClassicalRenderer<SmallRng, S, C> + Sync,
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S: Scene<SmallRng> + Sync,
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C: Camera<SmallRng> + Sync,
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>(
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renderer: &R,
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scene: &S,
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camera: &C,
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outputfilename: impl AsRef<Path>,
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samples_per_pixel: usize,
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) -> ImageResult<()> {
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@ -19,7 +30,8 @@ fn render_image<C: ClassicalRenderer<SmallRng> + Sync>(
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let mut rng = SmallRng::seed_from_u64((x + y * renderer.width()) as u64);
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for _ in 0..samples_per_pixel {
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*c += renderer.render_pixel(x, y, &mut rng) / (samples_per_pixel as Float);
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*c +=
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renderer.render_pixel(scene, camera, x, y, &mut rng) / (samples_per_pixel as Float);
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}
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});
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@ -33,18 +45,18 @@ fn render_image<C: ClassicalRenderer<SmallRng> + Sync>(
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fn main() -> ImageResult<()> {
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// let s = BasicScene::new();
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let s = cornel();
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let s = basic_cornel();
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let c = BasicCamera::new(
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400,
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400,
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Pos3::new(-6.0, 0.0, 0.0),
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Dir3::new(1.0, 0.0, 0.0),
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Dir3::up(),
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Float::to_radians(90.0),
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s.camera_pos,
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s.camera_dir,
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s.camera_up,
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s.horizontal_fov,
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);
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let r = PathTracerImportance::new(s, c);
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let r = PathTracerImportance::new(400, 400);
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render_image(r, "test.exr", 1048)
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render_image(&r, &s.scene, &c, "test.exr", 1048)
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}
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