Fix camera for egui renderer
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1bfef16afa
commit
632cb97007
3 changed files with 8 additions and 5 deletions
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@ -99,6 +99,7 @@ pub fn render_thread(
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e.camera_up,
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e.horizontal_fov,
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);
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dbg!(&camera);
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buffer = vec![0.0; settings.width as usize * settings.height as usize * 3];
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renderer = (RENDERER[settings.renderer_id].1)(settings.width, settings.height);
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samples = 0;
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@ -106,7 +107,7 @@ pub fn render_thread(
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buffer.par_chunks_mut(3).enumerate().for_each(|(i, c)| {
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let x = (i % settings.width as usize) as u32;
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let y = (i / settings.height as usize) as u32;
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let y = (i / settings.width as usize) as u32;
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let mut rng = SmallRng::seed_from_u64(
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(x + y * settings.width) as u64
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