Add dielectric pbrt material
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5 changed files with 43 additions and 27 deletions
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@ -1,6 +1,5 @@
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use plotters::prelude::*;
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use ray_tracing_core::prelude::*;
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use ray_tracing_material::microfacet::fresnel_real;
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use ray_tracing_core::{math::material::fresnel_real, prelude::*};
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let root = BitMapBackend::new("fresnel.png", (640, 480)).into_drawing_area();
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