Add scene and renderer selection to egui
This commit is contained in:
parent
d4bf1845cb
commit
1bfef16afa
6 changed files with 200 additions and 100 deletions
|
|
@ -4,8 +4,11 @@ use std::sync::{
|
|||
};
|
||||
|
||||
use rand::{rngs::SmallRng, SeedableRng};
|
||||
use ray_tracing_core::{camera::BasicCamera, renderer::ClassicalRenderer};
|
||||
use ray_tracing_renderer::path_tracer_importance::PathTracerImportance;
|
||||
use ray_tracing_core::{camera::BasicCamera, renderer::ClassicalRenderer, scene::Scene};
|
||||
use ray_tracing_renderer::{
|
||||
depth_renderer::DepthRenderer, next_event_estimation::NextEventEstimation,
|
||||
path_tracer::PathTracer, path_tracer_importance::PathTracerImportance,
|
||||
};
|
||||
use ray_tracing_scene::examples::{self, example_scenes, ExampleScene};
|
||||
use rayon::{
|
||||
iter::{IndexedParallelIterator, ParallelIterator},
|
||||
|
|
@ -19,10 +22,29 @@ use vulkano::{
|
|||
},
|
||||
};
|
||||
|
||||
type DynRenderer =
|
||||
dyn ClassicalRenderer<SmallRng, Box<dyn Scene<SmallRng> + Sync>, BasicCamera> + Sync;
|
||||
pub const RENDERER: [(&str, fn(u32, u32) -> Box<DynRenderer>); 4] = [
|
||||
("Depth", |w, h| {
|
||||
Box::new(DepthRenderer::new(w, h)) as Box<DynRenderer>
|
||||
}),
|
||||
("Path tracer", |w, h| {
|
||||
Box::new(PathTracer::new(w, h)) as Box<DynRenderer>
|
||||
}),
|
||||
("Path tracer importance", |w, h| {
|
||||
Box::new(PathTracerImportance::new(w, h)) as Box<DynRenderer>
|
||||
}),
|
||||
("Next event estimation", |w, h| {
|
||||
Box::new(NextEventEstimation::new(w, h)) as Box<DynRenderer>
|
||||
}),
|
||||
];
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct RenderSettings {
|
||||
pub width: u32,
|
||||
pub height: u32,
|
||||
pub scene: &'static str,
|
||||
pub renderer_id: usize,
|
||||
}
|
||||
|
||||
pub enum ControlMessages {
|
||||
|
|
@ -46,9 +68,10 @@ pub fn render_thread(
|
|||
|
||||
let mut buffer = vec![0.0; settings.width as usize * settings.height as usize * 3];
|
||||
|
||||
let e = examples::cornell2();
|
||||
let example_scenes = examples::example_scenes::<SmallRng>();
|
||||
|
||||
let scene = e.scene;
|
||||
let e = example_scenes[settings.scene]();
|
||||
let mut scene = (e.scene)();
|
||||
|
||||
let mut camera = BasicCamera::new(
|
||||
settings.width,
|
||||
|
|
@ -59,12 +82,15 @@ pub fn render_thread(
|
|||
e.horizontal_fov,
|
||||
);
|
||||
|
||||
let mut renderer = PathTracerImportance::new(settings.width, settings.height);
|
||||
let mut renderer = (RENDERER[settings.renderer_id].1)(settings.width, settings.height);
|
||||
|
||||
let mut samples = 0;
|
||||
loop {
|
||||
while let Ok(s) = rx.try_recv() {
|
||||
println!("Settings changed.");
|
||||
settings = s;
|
||||
let e = example_scenes[settings.scene]();
|
||||
scene = (e.scene)();
|
||||
camera = BasicCamera::new(
|
||||
settings.width,
|
||||
settings.height,
|
||||
|
|
@ -74,7 +100,7 @@ pub fn render_thread(
|
|||
e.horizontal_fov,
|
||||
);
|
||||
buffer = vec![0.0; settings.width as usize * settings.height as usize * 3];
|
||||
renderer = PathTracerImportance::new(settings.width, settings.height);
|
||||
renderer = (RENDERER[settings.renderer_id].1)(settings.width, settings.height);
|
||||
samples = 0;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue