57 lines
1.5 KiB
Rust
57 lines
1.5 KiB
Rust
use factorio_blueprint::belt_finding::{Position, Problem};
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fn main() {
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let mut p = Problem::new(17, 13);
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p.set_blocked(0, 3, true);
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p.set_blocked(1, 4, true);
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p.set_blocked(2, 4, true);
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p.set_blocked(1, 5, true);
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p.set_blocked(2, 5, true);
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p.set_blocked(1, 7, true);
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p.set_blocked(2, 7, true);
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p.set_blocked(1, 8, true);
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p.set_blocked(2, 8, true);
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p.set_blocked(0, 9, true);
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p.set_blocked(16, 3, true);
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p.set_blocked(14, 4, true);
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p.set_blocked(15, 4, true);
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p.set_blocked(14, 5, true);
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p.set_blocked(15, 5, true);
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p.set_blocked(14, 7, true);
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p.set_blocked(15, 7, true);
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p.set_blocked(14, 8, true);
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p.set_blocked(15, 8, true);
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p.set_blocked(16, 9, true);
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p.add_connection(Position::new(3, 7), Position::new(13, 4));
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p.add_connection(Position::new(3, 8), Position::new(13, 5));
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p.add_connection(Position::new(3, 4), Position::new(13, 8));
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p.add_connection(Position::new(3, 5), Position::new(13, 7));
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// p.set_blocked(8, 12, true);
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// p.set_blocked(8, 11, true);
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// p.set_blocked(8, 10, true);
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// p.set_blocked(8, 9, true);
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// p.set_blocked(8, 8, true);
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// p.set_blocked(8, 7, true);
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// p.set_blocked(8, 6, true);
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// p.set_blocked(8, 5, true);
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// p.set_blocked(8, 4, true);
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// p.set_blocked(8, 3, true);
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// p.set_blocked(8, 2, true);
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// p.set_blocked(8, 1, true);
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// p.set_blocked(8, 0, true);
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println!("{}", p);
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p.find_path();
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println!("{}", p);
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}
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