Convert station to abstraction
This commit is contained in:
parent
2f12802507
commit
e969ba848b
6 changed files with 522 additions and 448 deletions
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@ -82,16 +82,16 @@ pub fn generate_4_lane_balancer2() -> Blueprint {
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let splitter_pos = [(0, 0), (2, 0), (1, 1), (1, 4), (0, 7), (2, 7)];
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for (x, y) in splitter_pos {
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b.add_entity(Entity::new(
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"splitter",
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b.add_entity(Entity::new_splitter(
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Beltspeed::Normal,
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Position::new(x, y),
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Direction::Up,
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Position::new(2, 1),
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));
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}
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b.add_path(&balancer_path(), Beltspeed::Normal);
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b.transform(Transformation::new(Direction::Right, Position::new(0, 0)));
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b.to_blueprint()
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}
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@ -6,7 +6,7 @@ fn main() {
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let b2 = BlueprintString::Blueprint(generate_4_lane_balancer2());
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println!("{}", serde_json::to_string_pretty(&b).unwrap());
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println!("{}", serde_json::to_string_pretty(&b).unwrap());
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println!("{}", serde_json::to_string_pretty(&b2).unwrap());
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println!("{}", encode(&serde_json::to_string(&b).unwrap()));
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println!("{}", encode(&serde_json::to_string(&b2).unwrap()));
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@ -69,7 +69,7 @@ fn main() {
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);
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inner_inner_b.push(BlueprintBookEntry::new(
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BlueprintString::Blueprint(blueprint),
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BlueprintString::Blueprint(blueprint.to_blueprint()),
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l as u32,
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));
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}
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@ -119,14 +119,10 @@ fn main() {
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beltspeed,
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belttype,
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} => {
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let b = BlueprintString::Blueprint(basic_station(
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load,
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locomotives,
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length,
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outputs,
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beltspeed,
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belttype,
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));
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let b = BlueprintString::Blueprint(
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basic_station(load, locomotives, length, outputs, beltspeed, belttype)
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.to_blueprint(),
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);
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// println!("{}", serde_json::to_string_pretty(&b).unwrap());
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@ -1,27 +1,19 @@
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use factorio_blueprint::{BlueprintEntity, BlueprintPosition};
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use factorio_core::beltoptions::Beltspeed;
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use factorio_blueprint::abstraction::{Blueprint, Entity};
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use factorio_core::{beltoptions::Beltspeed, prelude::*};
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pub fn merger(
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reverse: bool,
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beltspeed: Beltspeed,
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offset_x: f64,
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offset_y: f64,
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outer_offset: u32,
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intervall: usize,
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outputs: usize,
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lines: usize,
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) -> Vec<BlueprintEntity> {
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) -> Blueprint {
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let section_size = lines / outputs;
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assert!(lines % outputs == 0);
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assert!(section_size.is_power_of_two());
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assert!(outputs <= lines);
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let flip = match reverse {
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true => 8,
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false => 0,
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};
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let mut e = Vec::new();
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let mut b = Blueprint::new();
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// output and merging
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for o in 0..outputs {
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@ -31,37 +23,30 @@ pub fn merger(
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let depth = o + i.count_ones() as usize;
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for j in 0..depth {
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let offset = outer_offset + e.len() as u32;
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e.push(
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BlueprintEntity::builder(
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stubspeed.string(),
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offset,
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BlueprintPosition::new(
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(intervall * (i + o * section_size)) as f64 + offset_x,
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offset_y - j as f64,
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),
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)
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.direction(flip)
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.build(),
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);
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b.add_entity(Entity::new_belt(
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stubspeed,
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Position::new(
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(intervall * (i + o * section_size)) as PositionType,
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-(j as PositionType),
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),
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match reverse {
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true => Direction::Down,
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false => Direction::Up,
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},
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));
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}
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let offset = outer_offset + e.len() as u32;
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e.push(
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BlueprintEntity::builder(
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stubspeed.string(),
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offset,
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BlueprintPosition::new(
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(intervall * (i + o * section_size)) as f64 + offset_x,
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offset_y - depth as f64,
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),
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)
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.direction(match reverse {
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true => 8,
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false => 12,
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})
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.build(),
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);
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b.add_entity(Entity::new_belt(
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stubspeed,
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Position::new(
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(intervall * (i + o * section_size)) as PositionType,
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-(depth as PositionType),
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),
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match reverse {
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true => Direction::Down,
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false => Direction::Left,
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},
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));
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}
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// merger
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@ -70,53 +55,53 @@ pub fn merger(
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let mergespeed = beltspeed.halvings((section_size.ilog2() as usize) - i);
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for j in 0..(section_size / p) {
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let depth = o + j.count_ones() as usize;
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let offset = outer_offset + e.len() as u32;
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e.push(
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BlueprintEntity::builder(
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mergespeed.string_splitter(),
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offset,
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BlueprintPosition::new(
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(intervall * (j * p + o * section_size)) as f64 - i as f64 + offset_x,
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offset_y - i as f64 + 0.5 - depth as f64,
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b.add_entity(Entity::new_splitter(
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mergespeed,
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Position::new(
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(intervall * (j * p + o * section_size)) as PositionType
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- i as PositionType,
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0 - i as PositionType - depth as PositionType + !reverse as PositionType,
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),
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match reverse {
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true => Direction::Right,
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false => Direction::Left,
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},
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));
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for l in 0..(7 * p / 2) {
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b.add_entity(Entity::new_belt(
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mergespeed.halve(),
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Position::new(
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(intervall * (j * p + o * section_size) + l + 1) as PositionType
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- i as PositionType,
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0 - i as PositionType - depth as PositionType,
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),
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)
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.direction(12 - flip)
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.build(),
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);
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e.extend((0..(7 * p / 2)).map(|l| {
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BlueprintEntity::builder(
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mergespeed.halve().string(),
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offset + 1 + l as u32,
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BlueprintPosition::new(
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(intervall * (j * p + o * section_size)) as f64 - i as f64
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+ offset_x
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+ l as f64
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+ 1.0,
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offset_y - i as f64 - depth as f64,
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),
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)
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.direction(12 - flip)
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.build()
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}));
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match reverse {
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true => Direction::Right,
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false => Direction::Left,
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},
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));
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}
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}
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}
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// connect
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let offset = outer_offset + e.len() as u32;
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let step = o + section_size.ilog2() as usize;
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e.extend((0..(7 * o * section_size)).map(|l| {
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BlueprintEntity::builder(
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beltspeed.string(),
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offset + l as u32,
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BlueprintPosition::new(
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l as f64 + offset_x - section_size.ilog2() as f64,
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offset_y - step as f64,
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for l in 0..(7 * o * section_size) {
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b.add_entity(Entity::new_belt(
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beltspeed,
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Position::new(
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l as PositionType - section_size.ilog2() as PositionType,
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-(step as PositionType),
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),
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)
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.direction(12 - flip)
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.build()
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}));
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match reverse {
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true => Direction::Right,
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false => Direction::Left,
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},
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));
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}
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}
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e
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b
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}
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@ -1,286 +1,169 @@
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use factorio_blueprint::{Blueprint, BlueprintEntity, BlueprintPosition};
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use factorio_core::beltoptions::{Beltspeed, Belttype};
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use factorio_blueprint::abstraction::{Blueprint, ElectricPoleType, Entity, InserterType, Quality};
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use factorio_core::{
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beltoptions::{Beltspeed, Belttype},
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prelude::*,
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};
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use crate::binary_merger::merger;
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pub fn unloader(beltspeed: Beltspeed, belttype: Belttype) -> (Vec<BlueprintEntity>, f64) {
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pub fn unloader(beltspeed: Beltspeed, belttype: Belttype) -> (Blueprint, PositionType) {
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let mut b = Blueprint::new();
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if beltspeed == Beltspeed::Normal {
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let mut e = vec![
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BlueprintEntity::builder(
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"fast-transport-belt".to_owned(),
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0,
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BlueprintPosition::new(3.5, -1.5),
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)
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.build(),
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];
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b.add_entity(Entity::new_belt(
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Beltspeed::Fast,
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Position::new(3, -2),
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Direction::Up,
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));
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if belttype.contains_left() {
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let offset = e.len() as u32;
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e.extend_from_slice(&[
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BlueprintEntity::builder(
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"steel-chest".to_owned(),
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offset,
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BlueprintPosition::new(5.5, -1.5),
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)
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.build(),
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BlueprintEntity::builder(
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"bulk-inserter".to_owned(),
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offset + 1,
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BlueprintPosition::new(5.5, -0.5),
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)
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.direction(8)
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.build(),
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BlueprintEntity::builder(
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"fast-inserter".to_owned(),
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offset + 2,
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BlueprintPosition::new(4.5, -1.5),
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)
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.direction(4)
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.build(),
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]);
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b.add_entity(Entity::new_unknown(
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"steel-chest",
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Position::new(5, -2),
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Direction::Up,
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Position::new(1, 1),
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));
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b.add_entity(Entity::new_inserter(
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InserterType::Bulk,
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None,
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Position::new(5, -1),
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Direction::Down,
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));
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b.add_entity(Entity::new_inserter(
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InserterType::Fast,
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None,
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Position::new(4, -2),
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Direction::Right,
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));
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}
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if belttype.contains_right() {
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let offset = e.len() as u32;
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e.extend_from_slice(&[
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BlueprintEntity::builder(
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"steel-chest".to_owned(),
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offset,
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BlueprintPosition::new(1.5, -1.5),
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)
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.build(),
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BlueprintEntity::builder(
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"bulk-inserter".to_owned(),
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offset + 1,
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BlueprintPosition::new(1.5, -0.5),
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)
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.direction(8)
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.build(),
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BlueprintEntity::builder(
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"fast-inserter".to_owned(),
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offset + 2,
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BlueprintPosition::new(2.5, -1.5),
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)
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.direction(12)
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.build(),
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]);
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b.add_entity(Entity::new_unknown(
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"steel-chest",
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Position::new(1, -2),
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Direction::Up,
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Position::new(1, 1),
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));
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b.add_entity(Entity::new_inserter(
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InserterType::Bulk,
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None,
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Position::new(1, -1),
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Direction::Down,
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));
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b.add_entity(Entity::new_inserter(
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InserterType::Fast,
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None,
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Position::new(2, -2),
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Direction::Left,
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));
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}
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(e, -2.5)
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(b, -3)
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} else {
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let (belt_inserter, stack_size, quality) = match beltspeed {
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Beltspeed::Normal => unreachable!(),
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Beltspeed::Fast => ("fast-inserter", None, None),
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Beltspeed::Express => ("bulk-inserter", Some(8), None),
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Beltspeed::Turbo => ("fast-inserter", None, Some(String::from("epic"))),
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Beltspeed::Fast => (InserterType::Fast, None, Quality::Normal),
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Beltspeed::Express => (InserterType::Bulk, Some(8), Quality::Normal),
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Beltspeed::Turbo => (InserterType::Bulk, None, Quality::Epic),
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};
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b.add_entity(Entity::new_belt(
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beltspeed,
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Position::new(3, -4),
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Direction::Up,
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));
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let mut s = |x, beltdir| {
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b.add_entity(Entity::new_belt(beltspeed, Position::new(x, -4), beltdir));
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b.add_entity(
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Entity::new_inserter(
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belt_inserter,
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stack_size,
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Position::new(x, -3),
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Direction::Down,
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)
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.quality(quality),
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);
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b.add_entity(Entity::new_unknown(
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"steel-chest",
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Position::new(x, -2),
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Direction::Up,
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Position::new(1, 1),
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));
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b.add_entity(Entity::new_inserter(
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InserterType::Bulk,
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None,
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Position::new(x, -1),
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Direction::Down,
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));
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};
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let mut e = vec![
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BlueprintEntity::builder(beltspeed.string(), 0, BlueprintPosition::new(3.5, -3.5))
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.build(),
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];
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if belttype.contains_left() {
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let offset = e.len() as u32;
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e.extend_from_slice(&[
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BlueprintEntity::builder(
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"steel-chest".to_owned(),
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offset,
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BlueprintPosition::new(1.5, -1.5),
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)
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.build(),
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BlueprintEntity::builder(
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"bulk-inserter".to_owned(),
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offset + 1,
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BlueprintPosition::new(1.5, -0.5),
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)
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.direction(8)
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.build(),
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BlueprintEntity::builder(
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belt_inserter.to_owned(),
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offset + 2,
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BlueprintPosition::new(1.5, -2.5),
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)
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.direction(8)
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.maybe_override_stack_size(stack_size)
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.maybe_quality(quality.clone())
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.build(),
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BlueprintEntity::builder(
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beltspeed.string(),
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offset + 3,
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BlueprintPosition::new(1.5, -3.5),
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)
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.direction(4)
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.build(),
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BlueprintEntity::builder(
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"steel-chest".to_owned(),
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offset + 4,
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BlueprintPosition::new(2.5, -1.5),
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)
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.build(),
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BlueprintEntity::builder(
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"bulk-inserter".to_owned(),
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offset + 5,
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BlueprintPosition::new(2.5, -0.5),
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)
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.direction(8)
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.build(),
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BlueprintEntity::builder(
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belt_inserter.to_owned(),
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offset + 6,
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BlueprintPosition::new(2.5, -2.5),
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)
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.direction(8)
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.maybe_override_stack_size(stack_size)
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.maybe_quality(quality.clone())
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.build(),
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BlueprintEntity::builder(
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beltspeed.string(),
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offset + 7,
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BlueprintPosition::new(2.5, -3.5),
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)
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.direction(4)
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.build(),
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]);
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s(1, Direction::Right);
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s(2, Direction::Right);
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}
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if belttype.contains_right() {
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let offset = e.len() as u32;
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e.extend_from_slice(&[
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BlueprintEntity::builder(
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"steel-chest".to_owned(),
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offset,
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BlueprintPosition::new(4.5, -1.5),
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)
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.build(),
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BlueprintEntity::builder(
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"bulk-inserter".to_owned(),
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offset + 1,
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BlueprintPosition::new(4.5, -0.5),
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)
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.direction(8)
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.build(),
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BlueprintEntity::builder(
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belt_inserter.to_owned(),
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offset + 2,
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BlueprintPosition::new(4.5, -2.5),
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)
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.direction(8)
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.maybe_override_stack_size(stack_size)
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.maybe_quality(quality.clone())
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
beltspeed.string(),
|
||||
offset + 3,
|
||||
BlueprintPosition::new(4.5, -3.5),
|
||||
)
|
||||
.direction(12)
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
"steel-chest".to_owned(),
|
||||
offset + 4,
|
||||
BlueprintPosition::new(5.5, -1.5),
|
||||
)
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
"bulk-inserter".to_owned(),
|
||||
offset + 5,
|
||||
BlueprintPosition::new(5.5, -0.5),
|
||||
)
|
||||
.direction(8)
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
belt_inserter.to_owned(),
|
||||
offset + 6,
|
||||
BlueprintPosition::new(5.5, -2.5),
|
||||
)
|
||||
.direction(8)
|
||||
.maybe_override_stack_size(stack_size)
|
||||
.maybe_quality(quality.clone())
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
beltspeed.string(),
|
||||
offset + 7,
|
||||
BlueprintPosition::new(5.5, -3.5),
|
||||
)
|
||||
.direction(12)
|
||||
.build(),
|
||||
]);
|
||||
s(4, Direction::Left);
|
||||
s(5, Direction::Left);
|
||||
}
|
||||
|
||||
(e, -4.5)
|
||||
(b, -5)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn one_loader(beltspeed: Beltspeed) -> (Vec<BlueprintEntity>, f64) {
|
||||
pub fn one_loader(beltspeed: Beltspeed) -> (Blueprint, PositionType) {
|
||||
let (belt_inserter, quality) = match beltspeed {
|
||||
Beltspeed::Normal => ("fast-inserter", None),
|
||||
Beltspeed::Fast => ("bulk-inserter", Some(String::from("uncommon"))),
|
||||
Beltspeed::Express => ("bulk-inserter", Some(String::from("rare"))),
|
||||
Beltspeed::Turbo => ("bulk-inserter", Some(String::from("legendary"))),
|
||||
Beltspeed::Normal => (InserterType::Fast, Quality::Normal),
|
||||
Beltspeed::Fast => (InserterType::Bulk, Quality::Uncommon),
|
||||
Beltspeed::Express => (InserterType::Bulk, Quality::Rare),
|
||||
Beltspeed::Turbo => (InserterType::Bulk, Quality::Legendary),
|
||||
};
|
||||
|
||||
(
|
||||
vec![
|
||||
BlueprintEntity::builder(
|
||||
beltspeed.string_splitter(),
|
||||
0,
|
||||
BlueprintPosition::new(4.0, -4.5),
|
||||
)
|
||||
.direction(8)
|
||||
.build(),
|
||||
BlueprintEntity::builder(beltspeed.string(), 1, BlueprintPosition::new(2.5, -3.5))
|
||||
.direction(12)
|
||||
.build(),
|
||||
BlueprintEntity::builder(beltspeed.string(), 2, BlueprintPosition::new(3.5, -3.5))
|
||||
.direction(12)
|
||||
.build(),
|
||||
BlueprintEntity::builder(beltspeed.string(), 3, BlueprintPosition::new(4.5, -3.5))
|
||||
.direction(4)
|
||||
.build(),
|
||||
BlueprintEntity::builder(beltspeed.string(), 4, BlueprintPosition::new(5.5, -3.5))
|
||||
.direction(4)
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
belt_inserter.to_owned(),
|
||||
5,
|
||||
BlueprintPosition::new(2.5, -2.5),
|
||||
)
|
||||
.maybe_quality(quality.clone())
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
belt_inserter.to_owned(),
|
||||
6,
|
||||
BlueprintPosition::new(5.5, -2.5),
|
||||
)
|
||||
.maybe_quality(quality.clone())
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
"steel-chest".to_owned(),
|
||||
7,
|
||||
BlueprintPosition::new(2.5, -1.5),
|
||||
)
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
"steel-chest".to_owned(),
|
||||
8,
|
||||
BlueprintPosition::new(5.5, -1.5),
|
||||
)
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
"bulk-inserter".to_owned(),
|
||||
9,
|
||||
BlueprintPosition::new(2.5, -0.5),
|
||||
)
|
||||
.build(),
|
||||
BlueprintEntity::builder(
|
||||
"bulk-inserter".to_owned(),
|
||||
10,
|
||||
BlueprintPosition::new(5.5, -0.5),
|
||||
)
|
||||
.build(),
|
||||
],
|
||||
-5.5,
|
||||
)
|
||||
let mut b = Blueprint::new();
|
||||
|
||||
b.add_entity(Entity::new_splitter(
|
||||
beltspeed,
|
||||
Position::new(4, -5),
|
||||
Direction::Down,
|
||||
));
|
||||
b.add_entity(Entity::new_belt(
|
||||
beltspeed,
|
||||
Position::new(3, -4),
|
||||
Direction::Left,
|
||||
));
|
||||
b.add_entity(Entity::new_belt(
|
||||
beltspeed,
|
||||
Position::new(4, -4),
|
||||
Direction::Right,
|
||||
));
|
||||
|
||||
let mut s = |x, beltdir| {
|
||||
b.add_entity(Entity::new_belt(beltspeed, Position::new(x, -4), beltdir));
|
||||
b.add_entity(
|
||||
Entity::new_inserter(belt_inserter, None, Position::new(x, -3), Direction::Up)
|
||||
.quality(quality),
|
||||
);
|
||||
b.add_entity(Entity::new_unknown(
|
||||
"steel-chest",
|
||||
Position::new(x, -2),
|
||||
Direction::Up,
|
||||
Position::new(1, 1),
|
||||
));
|
||||
b.add_entity(Entity::new_inserter(
|
||||
InserterType::Bulk,
|
||||
None,
|
||||
Position::new(x, -1),
|
||||
Direction::Up,
|
||||
));
|
||||
};
|
||||
|
||||
s(2, Direction::Left);
|
||||
s(5, Direction::Right);
|
||||
|
||||
(b, -6)
|
||||
}
|
||||
|
||||
pub fn basic_station(
|
||||
|
|
@ -296,85 +179,87 @@ pub fn basic_station(
|
|||
assert!(section_size.is_power_of_two());
|
||||
assert!(outputs <= length);
|
||||
|
||||
let mut e = Vec::new();
|
||||
let mut blueprint = Blueprint::new();
|
||||
|
||||
let global_x_offset = locomotives * 7;
|
||||
|
||||
// electric poles
|
||||
let mut poles = Vec::new();
|
||||
for l in 1..=(length + locomotives) {
|
||||
e.push(
|
||||
BlueprintEntity::builder(
|
||||
"medium-electric-pole".to_owned(),
|
||||
l as u32 - 1,
|
||||
BlueprintPosition::new((7 * l) as f64 + 0.5, -1.5),
|
||||
)
|
||||
.build(),
|
||||
);
|
||||
poles.push(blueprint.add_entity(Entity::new_electric_pole(
|
||||
ElectricPoleType::Medium,
|
||||
Position::new(7 * l as PositionType, -2),
|
||||
)));
|
||||
}
|
||||
|
||||
for (&a, &b) in poles.iter().zip(poles[1..].iter()) {
|
||||
blueprint.add_wire(a, 5, b, 5);
|
||||
}
|
||||
|
||||
// unloader
|
||||
let (unloader, output_y) = match load {
|
||||
|
||||
let (_, output_y) = match load {
|
||||
false => unloader(
|
||||
beltspeed.halvings((length / outputs).ilog2() as usize),
|
||||
belttype,
|
||||
),
|
||||
true => one_loader(beltspeed.halvings((length / outputs).ilog2() as usize)),
|
||||
};
|
||||
|
||||
let offset = e.len();
|
||||
for l in 0..length {
|
||||
e.extend(unloader.iter().cloned().map(|mut e| {
|
||||
e.position.x += (7 * l + global_x_offset) as f64;
|
||||
e.entity_number += (offset + unloader.len() * l) as u32;
|
||||
e
|
||||
}));
|
||||
let (mut unloader, _) = match load {
|
||||
false => unloader(
|
||||
beltspeed.halvings((length / outputs).ilog2() as usize),
|
||||
belttype,
|
||||
),
|
||||
true => one_loader(beltspeed.halvings((length / outputs).ilog2() as usize)),
|
||||
};
|
||||
|
||||
unloader.transform(Transformation::new(
|
||||
Direction::Up,
|
||||
Position::new((7 * l + global_x_offset) as PositionType, 0),
|
||||
));
|
||||
|
||||
blueprint.add_blueprint(unloader);
|
||||
}
|
||||
|
||||
// train stop
|
||||
let offset = e.len();
|
||||
e.push(
|
||||
BlueprintEntity::builder(
|
||||
"train-stop".to_owned(),
|
||||
offset as u32,
|
||||
BlueprintPosition::new(1.0, -1.0),
|
||||
)
|
||||
.direction(12)
|
||||
.build(),
|
||||
);
|
||||
blueprint.add_entity(Entity::new_unknown(
|
||||
"train-stop",
|
||||
Position::new(0, -2),
|
||||
Direction::Left,
|
||||
Position::new(2, 2),
|
||||
));
|
||||
|
||||
// rails
|
||||
for l in 0..((length * 7 + global_x_offset + 1) / 2) {
|
||||
let offset = e.len() as u32;
|
||||
e.push(
|
||||
BlueprintEntity::builder(
|
||||
"straight-rail".to_owned(),
|
||||
offset,
|
||||
BlueprintPosition::new(2.0 * l as f64 + 1.0, 1.0),
|
||||
)
|
||||
.direction(4)
|
||||
.build(),
|
||||
);
|
||||
blueprint.add_entity(Entity::new_unknown(
|
||||
"straight-rail",
|
||||
Position::new(2 * l as PositionType, 0),
|
||||
Direction::Right,
|
||||
Position::new(2, 2),
|
||||
));
|
||||
}
|
||||
|
||||
// output and merging
|
||||
e.extend(merger(
|
||||
load,
|
||||
beltspeed,
|
||||
global_x_offset as f64 + 3.5,
|
||||
output_y,
|
||||
e.len() as u32,
|
||||
7,
|
||||
outputs,
|
||||
length,
|
||||
|
||||
let mut m = merger(load, beltspeed, 7, outputs, length);
|
||||
|
||||
m.transform(Transformation::new(
|
||||
Direction::Up,
|
||||
Position::new(global_x_offset as PositionType + 3, output_y),
|
||||
));
|
||||
|
||||
Blueprint::builder()
|
||||
.label("station".to_owned())
|
||||
.entities(e)
|
||||
.wires(
|
||||
(0..((length + locomotives - 1) as u32))
|
||||
.map(|i| [i, 5, i + 1, 5])
|
||||
.collect(),
|
||||
)
|
||||
.build()
|
||||
blueprint.add_blueprint(m);
|
||||
// e.extend(merger(
|
||||
// load,
|
||||
// beltspeed,
|
||||
// global_x_offset as f64 + 3.5,
|
||||
// output_y,
|
||||
// e.len() as u32,
|
||||
// 7,
|
||||
// outputs,
|
||||
// length,
|
||||
// ));
|
||||
|
||||
blueprint
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue