Refactor into different crates

This commit is contained in:
hal8174 2025-01-18 17:30:55 +01:00
parent 94473c64e0
commit dfdeae5638
82 changed files with 624 additions and 647 deletions

View file

@ -0,0 +1,41 @@
use factorio_blueprint::{BlueprintBook, BlueprintBookEntry, BlueprintString, encode};
use factorio_blueprint_generator::train::generate_train;
fn main() {
let layouts = [
(1, 1),
(1, 2),
(1, 4),
(2, 4),
(1, 8),
(2, 8),
(3, 8),
(4, 8),
];
let mut b = Vec::new();
for (i, (locomotives, wagons)) in layouts.into_iter().enumerate() {
b.push(BlueprintBookEntry::new(
BlueprintString::Blueprint(generate_train(locomotives, wagons, true, false)),
i as u32 * 2,
));
b.push(BlueprintBookEntry::new(
BlueprintString::Blueprint(generate_train(locomotives, wagons, true, true)),
i as u32 * 2 + 1,
));
}
let b = BlueprintString::BlueprintBook(
BlueprintBook::builder()
.blueprints(b)
.active_index(0)
.build(),
);
// let b = BlueprintString::Blueprint(generate_train(1, 2, false, false));
println!("{}", serde_json::to_string_pretty(&b).unwrap());
println!("{}", encode(&serde_json::to_string(&b).unwrap()));
}