Add tracing support for layouting

This commit is contained in:
hal8174 2025-02-12 22:19:00 +01:00
parent b53d1e87bc
commit cebdee4ec7
8 changed files with 254 additions and 53 deletions

View file

@ -13,3 +13,4 @@ serde_json = "1.0.108"
clap = { version = "4.4.8", features = ["derive"] }
miette = { version = "7.2.0", features = ["fancy"] }
serde_yaml = "0.9.34"
tracing = "0.1.41"

View file

@ -1,3 +1,5 @@
use tracing::{Level, info, span, trace, warn};
use crate::{
LayoutResult, Layouter,
misc::{mutate, path_input_from_blocks_positions, score},
@ -20,14 +22,23 @@ impl Layouter for GeneticAlgorithm {
pathfinder: &P,
rng: &mut R,
) -> Option<crate::LayoutResult> {
assert!(self.population_new > 0);
assert!(self.population_new + self.population_keep <= self.population_size);
let _complete_span = span!(Level::TRACE, "genetic_algorithm_v1").entered();
let mut population = Vec::new();
for _ in 0..self.population_size {
loop {
if let Some(l) = self.valid_layout.layout(input, pathfinder, rng) {
let score = score(input, &l);
population.push((l, score));
break;
{
let _initial_generation_span = span!(Level::TRACE, "initial generation").entered();
for i in 0..self.population_size {
let _layout_span = span!(Level::TRACE, "layout", i).entered();
loop {
if let Some(l) = self.valid_layout.layout(input, pathfinder, rng) {
let score = score(input, &l);
population.push((l, score));
break;
}
warn!("Unable to generate valid layout");
}
}
}
@ -36,38 +47,50 @@ impl Layouter for GeneticAlgorithm {
let mut best_result = population[0].clone();
for g in 0..self.generations {
for i in 0..(self.population_size - self.population_keep - self.population_new) {
loop {
let parent = &population[i % self.population_keep].0;
if let Some(blocks) = mutate(input, parent, rng) {
let (connections, map) =
path_input_from_blocks_positions(input, parent.size, &blocks);
let _generation_span = span!(Level::TRACE, "generation", g).entered();
if let Some(paths) =
pathfinder.find_paths(factorio_pathfinding::PathInput {
connections: &connections,
map,
})
{
let r = LayoutResult {
positions: blocks,
path_result: paths,
size: parent.size,
};
let score = score(input, &r);
population.push((r, score));
break;
{
let _mutate_span = span!(Level::TRACE, "mutate").entered();
for i in 0..(self.population_size - self.population_keep - self.population_new) {
let _layout_span = span!(Level::TRACE, "layout", i).entered();
loop {
let parent = &population[i % self.population_keep].0;
if let Some(blocks) = mutate(input, parent, rng) {
let (connections, map) =
path_input_from_blocks_positions(input, parent.size, &blocks);
if let Some(paths) =
pathfinder.find_paths(factorio_pathfinding::PathInput {
connections: &connections,
map,
})
{
let r = LayoutResult {
positions: blocks,
path_result: paths,
size: parent.size,
};
let score = score(input, &r);
population.push((r, score));
break;
}
}
trace!("unsuccesfull mutation");
}
}
}
for i in 0..self.population_new {
loop {
if let Some(l) = self.valid_layout.layout(input, pathfinder, rng) {
let score = score(input, &l);
population[self.population_size - self.population_new + i] = (l, score);
break;
{
let _new_span = span!(Level::TRACE, "new").entered();
for i in 0..self.population_new {
let _layout_span = span!(Level::TRACE, "layout", i).entered();
loop {
if let Some(l) = self.valid_layout.layout(input, pathfinder, rng) {
let score = score(input, &l);
population[self.population_size - self.population_new + i] = (l, score);
break;
}
warn!("Unable to generate valid layout");
}
}
}
@ -76,7 +99,7 @@ impl Layouter for GeneticAlgorithm {
if population[0].1 < best_result.1 {
best_result = population[0].clone();
}
eprintln!("completed generation {g}\nscore: {}", population[0].1);
info!("completed generation {g} best score: {}", population[0].1);
}
Some(best_result.0)