Add multistation generation
This commit is contained in:
parent
05f4edf83a
commit
ce76626f79
7 changed files with 451 additions and 10 deletions
54
factorio-blueprint-generator/src/bin/multistation.rs
Normal file
54
factorio-blueprint-generator/src/bin/multistation.rs
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
use clap::Parser;
|
||||
use factorio_blueprint::{BlueprintString, encode};
|
||||
use factorio_blueprint_generator::multistation::{StationSpec, multistation};
|
||||
use factorio_core::beltoptions::Beltspeed;
|
||||
|
||||
#[derive(Parser)]
|
||||
struct Args {
|
||||
#[arg(short, long)]
|
||||
json: bool,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let args = Args::parse();
|
||||
|
||||
let stations: Vec<_> = (0..8)
|
||||
.map(|_| StationSpec {
|
||||
locomotives: 1,
|
||||
wagons: 2,
|
||||
load: false,
|
||||
beltspeed: Beltspeed::Normal,
|
||||
lanes: 1,
|
||||
})
|
||||
.collect();
|
||||
|
||||
let b = BlueprintString::Blueprint(
|
||||
multistation(
|
||||
&stations,
|
||||
// &[
|
||||
// StationSpec {
|
||||
// locomotives: 1,
|
||||
// wagons: 1,
|
||||
// load: false,
|
||||
// beltspeed: Beltspeed::Normal,
|
||||
// lanes: 1,
|
||||
// },
|
||||
// StationSpec {
|
||||
// locomotives: 1,
|
||||
// wagons: 1,
|
||||
// load: false,
|
||||
// beltspeed: Beltspeed::Express,
|
||||
// lanes: 1,
|
||||
// },
|
||||
// ],
|
||||
16,
|
||||
)
|
||||
.to_blueprint(),
|
||||
);
|
||||
|
||||
if args.json {
|
||||
println!("{}", serde_json::to_string_pretty(&b).unwrap());
|
||||
}
|
||||
|
||||
println!("{}", encode(&serde_json::to_string(&b).unwrap()));
|
||||
}
|
||||
|
|
@ -1,5 +1,6 @@
|
|||
pub mod assembly;
|
||||
pub mod balancer;
|
||||
pub mod binary_merger;
|
||||
pub mod multistation;
|
||||
pub mod station;
|
||||
pub mod train;
|
||||
|
|
|
|||
325
factorio-blueprint-generator/src/multistation.rs
Normal file
325
factorio-blueprint-generator/src/multistation.rs
Normal file
|
|
@ -0,0 +1,325 @@
|
|||
use factorio_blueprint::abstraction::{Blueprint, Entity, EntityType, RailType};
|
||||
use factorio_core::{beltoptions::Beltspeed, prelude::*};
|
||||
|
||||
use crate::station::basic_station;
|
||||
|
||||
pub struct StationSpec {
|
||||
pub locomotives: usize,
|
||||
pub wagons: usize,
|
||||
pub load: bool,
|
||||
pub beltspeed: Beltspeed,
|
||||
pub lanes: usize,
|
||||
}
|
||||
|
||||
pub fn multistation(stations: &[StationSpec], stacker_size: usize) -> Blueprint {
|
||||
let longest_train = stations
|
||||
.iter()
|
||||
.map(|s| s.locomotives + s.wagons)
|
||||
.max()
|
||||
.unwrap();
|
||||
|
||||
let mut blueprint = Blueprint::new();
|
||||
|
||||
// stacker
|
||||
let stacker_length = (longest_train * 5).div_ceil(2);
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::ChainSignal,
|
||||
Position::new(23, 1),
|
||||
0,
|
||||
));
|
||||
for i in 0..stacker_size {
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedA,
|
||||
Position::new(26, 4 + 8 * i as PositionType),
|
||||
10,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedB,
|
||||
Position::new(22, 14 + 8 * i as PositionType),
|
||||
10,
|
||||
));
|
||||
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::RailSignal,
|
||||
Position::new(17, 15 + 8 * i as PositionType),
|
||||
2,
|
||||
));
|
||||
|
||||
for j in 0..stacker_length {
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(
|
||||
16 - 4 * j as PositionType,
|
||||
20 + 4 * j as PositionType + 8 * i as PositionType,
|
||||
),
|
||||
2,
|
||||
));
|
||||
}
|
||||
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedB,
|
||||
Position::new(
|
||||
14 - 4 * stacker_length as PositionType,
|
||||
22 + 4 * stacker_length as PositionType + 8 * i as PositionType,
|
||||
),
|
||||
2,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedA,
|
||||
Position::new(
|
||||
10 - 4 * stacker_length as PositionType,
|
||||
32 + 4 * stacker_length as PositionType + 8 * i as PositionType,
|
||||
),
|
||||
2,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::ChainSignal,
|
||||
Position::new(
|
||||
15 - 4 * stacker_length as PositionType,
|
||||
17 + 4 * stacker_length as PositionType + 8 * i as PositionType,
|
||||
),
|
||||
2,
|
||||
));
|
||||
|
||||
if i != 0 {
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(26, 2 + 8 * (i - 1) as PositionType),
|
||||
0,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(26, 6 + 8 * (i - 1) as PositionType),
|
||||
0,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(
|
||||
10 - 4 * stacker_length as PositionType,
|
||||
30 + 4 * stacker_length as PositionType + 8 * i as PositionType,
|
||||
),
|
||||
0,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(
|
||||
10 - 4 * stacker_length as PositionType,
|
||||
34 + 4 * stacker_length as PositionType + 8 * i as PositionType,
|
||||
),
|
||||
0,
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
let total_stacker_height = (26 + 4 * stacker_length + 8 * stacker_size) as PositionType;
|
||||
|
||||
let inrail_x = 10 - 4 * stacker_length as PositionType;
|
||||
let outrail_x = inrail_x + 52 + 4 * (7 * longest_train).div_ceil(2) as PositionType;
|
||||
let mut previous_station_heights = 0;
|
||||
// station
|
||||
for (i, station) in stations.iter().enumerate() {
|
||||
// in turn
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedA,
|
||||
Position::new(
|
||||
inrail_x,
|
||||
total_stacker_height + 4 + previous_station_heights,
|
||||
),
|
||||
8,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedB,
|
||||
Position::new(
|
||||
inrail_x + 4,
|
||||
total_stacker_height + 14 + previous_station_heights,
|
||||
),
|
||||
8,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedB,
|
||||
Position::new(
|
||||
inrail_x + 12,
|
||||
total_stacker_height + 22 + previous_station_heights,
|
||||
),
|
||||
14,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedA,
|
||||
Position::new(
|
||||
inrail_x + 22,
|
||||
total_stacker_height + 26 + previous_station_heights,
|
||||
),
|
||||
14,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::RailSignal,
|
||||
Position::new(
|
||||
inrail_x + 3,
|
||||
total_stacker_height + 17 + previous_station_heights,
|
||||
),
|
||||
15,
|
||||
));
|
||||
|
||||
// out turn
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedA,
|
||||
Position::new(
|
||||
outrail_x,
|
||||
total_stacker_height + 4 + previous_station_heights,
|
||||
),
|
||||
10,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedB,
|
||||
Position::new(
|
||||
outrail_x - 4,
|
||||
total_stacker_height + 14 + previous_station_heights,
|
||||
),
|
||||
10,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedB,
|
||||
Position::new(
|
||||
outrail_x - 12,
|
||||
total_stacker_height + 22 + previous_station_heights,
|
||||
),
|
||||
4,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedA,
|
||||
Position::new(
|
||||
outrail_x - 22,
|
||||
total_stacker_height + 26 + previous_station_heights,
|
||||
),
|
||||
4,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::RailSignal,
|
||||
Position::new(
|
||||
outrail_x - 3,
|
||||
total_stacker_height + 17 + previous_station_heights,
|
||||
),
|
||||
9,
|
||||
));
|
||||
|
||||
for j in 0..dbg!(
|
||||
(7 * longest_train).div_ceil(2)
|
||||
- (7 * (station.locomotives + station.wagons)).div_ceil(2)
|
||||
) {
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(
|
||||
inrail_x + 26 + 4 * j as PositionType,
|
||||
28 + total_stacker_height + previous_station_heights,
|
||||
),
|
||||
4,
|
||||
));
|
||||
}
|
||||
|
||||
let mut b = basic_station(
|
||||
station.load,
|
||||
station.locomotives,
|
||||
station.wagons,
|
||||
station.lanes,
|
||||
station.beltspeed,
|
||||
factorio_core::beltoptions::Belttype::Full,
|
||||
);
|
||||
|
||||
let station_height = PositionType::max(16, 16);
|
||||
assert!(station_height % 4 == 0);
|
||||
|
||||
b.transform(Transformation::new(
|
||||
Direction::Down,
|
||||
Position::new(
|
||||
inrail_x + 26 + 4 * (7 * longest_train).div_ceil(2) as PositionType,
|
||||
30 + total_stacker_height + previous_station_heights,
|
||||
),
|
||||
));
|
||||
|
||||
blueprint.add_blueprint(b);
|
||||
|
||||
// rail connection
|
||||
if i != stations.len() - 1 {
|
||||
for j in 0..(station_height / 4) {
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(
|
||||
inrail_x,
|
||||
total_stacker_height + 2 + previous_station_heights + 4 * j as PositionType,
|
||||
),
|
||||
0,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(
|
||||
outrail_x,
|
||||
total_stacker_height + 2 + previous_station_heights + 4 * j as PositionType,
|
||||
),
|
||||
0,
|
||||
));
|
||||
}
|
||||
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::ChainSignal,
|
||||
Position::new(
|
||||
inrail_x - 3,
|
||||
total_stacker_height + 13 + previous_station_heights,
|
||||
),
|
||||
0,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::RailSignal,
|
||||
Position::new(
|
||||
outrail_x + 3,
|
||||
total_stacker_height + 13 + previous_station_heights,
|
||||
),
|
||||
8,
|
||||
));
|
||||
}
|
||||
|
||||
previous_station_heights += station_height;
|
||||
}
|
||||
|
||||
// output rails
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedA,
|
||||
Position::new(outrail_x, total_stacker_height - 4),
|
||||
0,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedB,
|
||||
Position::new(outrail_x - 4, total_stacker_height - 14),
|
||||
0,
|
||||
));
|
||||
let out_diagonal_length = (outrail_x - 54) / 4;
|
||||
for i in 0..out_diagonal_length {
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(
|
||||
outrail_x - 10 - 4 * i as PositionType,
|
||||
total_stacker_height - 20 - 4 * i as PositionType,
|
||||
),
|
||||
6,
|
||||
));
|
||||
}
|
||||
let remaining_offset = total_stacker_height - 34 - out_diagonal_length * 4;
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedB,
|
||||
Position::new(42, remaining_offset + 14),
|
||||
8,
|
||||
));
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::CurvedA,
|
||||
Position::new(38, remaining_offset + 4),
|
||||
8,
|
||||
));
|
||||
for i in 0..(remaining_offset / 4) {
|
||||
blueprint.add_entity(Entity::new_rail(
|
||||
RailType::Straight,
|
||||
Position::new(38, 2 + 4 * i as PositionType),
|
||||
0,
|
||||
));
|
||||
}
|
||||
|
||||
blueprint
|
||||
}
|
||||
|
|
@ -244,7 +244,7 @@ pub fn basic_station(
|
|||
));
|
||||
|
||||
// rails
|
||||
for l in 0..((length * 7 + global_x_offset + 1) / 2) {
|
||||
for l in 0..(length * 7 + global_x_offset).div_ceil(2) {
|
||||
blueprint.add_entity(Entity::new_unknown(
|
||||
"straight-rail",
|
||||
Position::new(2 + 4 * l as PositionType, 2),
|
||||
|
|
@ -264,7 +264,5 @@ pub fn basic_station(
|
|||
|
||||
blueprint.add_blueprint(m);
|
||||
|
||||
// blueprint.transform(Transformation::new(Direction::Right, Position::new(0, 0)));
|
||||
|
||||
blueprint
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue