Performance improvements and fix warnings
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68d0f64058
commit
b5dcbccf02
6 changed files with 202 additions and 55 deletions
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@ -1,35 +1,64 @@
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use factorio_blueprint::{
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belt_finding::{
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brute_force::{Bruteforce, BruteforceBuilder, PathField},
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Direction, Position,
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},
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misc::Map,
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};
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use std::io;
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use clap::{Parser, ValueEnum};
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use factorio_blueprint::belt_finding::brute_force::{problems, Bruteforce};
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#[derive(ValueEnum, Clone)]
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enum Mode {
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Solutions,
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Step,
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}
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#[derive(ValueEnum, Clone)]
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enum Problem {
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Simple,
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Snake,
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Weaving,
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}
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impl Problem {
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fn get_problem(&self) -> Bruteforce {
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match self {
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Problem::Simple => problems::simple(),
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Problem::Snake => problems::snake(),
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Problem::Weaving => problems::weaving(),
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}
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}
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}
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#[derive(Parser)]
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struct Args {
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#[arg(value_enum, default_value = "simple")]
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problem: Problem,
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#[arg(value_enum, default_value = "solutions")]
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mode: Mode,
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}
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fn main() {
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let mut b = BruteforceBuilder::new(6, 8);
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let args = Args::parse();
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b.add_path(
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(Position::new(1, 0), Direction::Down),
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(Position::new(0, 0), Direction::Up),
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);
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let mut b = args.problem.get_problem();
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b.add_path(
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(Position::new(4, 0), Direction::Down),
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(Position::new(1, 7), Direction::Up),
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);
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println!("{b}");
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b.set_blocked_range(0, 2, 5, 5, true);
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// b.set_blocked_range(2, 0, 2, 2, true);
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match args.mode {
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Mode::Solutions => {
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while b.next_finish_state() {
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println!("{}\n{}\n{}", b.count(), b.solution_count(), b);
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}
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let mut b = b.build();
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while b.next_finish_state() {
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println!("{}\n{}\n{}", b.count(), b.solution_count(), b);
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println!("{}\n{}", b.count(), b.solution_count());
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}
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Mode::Step => {
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while b.next_state() {
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println!("{}", b);
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let mut s = String::new();
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let _ = io::stdin().read_line(&mut s);
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}
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println!("{}\n{}", b.count(), b.solution_count());
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}
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}
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println!("{}\n{}", b.count(), b.solution_count());
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// println!(
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// "{}\n{}\n{}\n{}",
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// b.count(),
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@ -27,16 +27,16 @@ pub enum PathField {
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}
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impl PathField {
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fn pos(&self) -> &Position {
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match self {
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PathField::Belt { pos, dir: _ } => pos,
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PathField::Underground {
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pos,
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dir: _,
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len: _,
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} => pos,
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}
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}
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// fn pos(&self) -> &Position {
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// match self {
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// PathField::Belt { pos, dir: _ } => pos,
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// PathField::Underground {
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// pos,
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// dir: _,
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// len: _,
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// } => pos,
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// }
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// }
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fn dir(&self) -> &Direction {
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match self {
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@ -408,7 +408,11 @@ impl Bruteforce {
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pos,
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dir: second_last.dir().clockwise(),
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});
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return true;
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if self.is_next_free(&pos, &second_last.dir().clockwise()) {
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return true;
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} else {
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return self.modify_remove();
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}
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}
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if second_last.dir().clockwise() == dir {
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@ -416,7 +420,11 @@ impl Bruteforce {
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pos,
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dir: second_last.dir().counter_clockwise(),
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});
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return true;
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if self.is_next_free(&pos, &second_last.dir().counter_clockwise()) {
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return true;
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} else {
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return self.modify_remove();
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}
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}
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if second_last.dir().counter_clockwise() == dir
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@ -452,6 +460,13 @@ impl Bruteforce {
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// &mut self.problems[i].path
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// }
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fn is_next_free(&self, pos: &Position, dir: &Direction) -> bool {
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let i = self.modify_pointer();
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self.pos_in_direction(pos, dir, 1)
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.filter(|p| !self.map.get(p.x, p.y).blocked || self.problems[i].end_pos == *p)
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.is_some()
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}
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// Add an Path elemeent
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fn add(&mut self) -> bool {
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let (pos, dir) = self.path_field_end(self.add_path().last().unwrap());
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@ -459,7 +474,7 @@ impl Bruteforce {
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if let Some(p) = self.pos_in_direction(&pos, &dir, 1) {
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if !self.map.get(p.x, p.y).blocked {
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self.apply_path_field(PathField::Belt { pos: p, dir });
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return true;
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return self.is_next_free(&p, &dir);
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}
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}
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@ -599,3 +614,114 @@ impl Display for Bruteforce {
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Ok(())
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}
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}
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#[cfg(test)]
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mod test {
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use super::problems;
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#[test]
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fn simple() {
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let mut b = problems::simple();
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while b.next_finish_state() {}
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assert_eq!(b.solution_count(), 9);
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}
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#[test]
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fn snake() {
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let mut b = problems::snake();
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while b.next_finish_state() {}
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assert_eq!(b.solution_count(), 5);
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}
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}
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pub mod problems {
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use super::*;
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pub fn simple() -> Bruteforce {
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let mut b = BruteforceBuilder::new(6, 8);
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b.add_path(
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(Position::new(1, 0), Direction::Down),
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(Position::new(0, 0), Direction::Up),
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);
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b.add_path(
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(Position::new(4, 0), Direction::Down),
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(Position::new(1, 7), Direction::Up),
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);
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b.set_blocked_range(0, 2, 5, 5, true);
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b.build()
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}
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pub fn snake() -> Bruteforce {
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let mut p = BruteforceBuilder::new(14, 3);
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p.add_path(
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(Position::new(0, 0), Direction::Right),
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(Position::new(13, 0), Direction::Right),
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);
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p.add_path(
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(Position::new(0, 1), Direction::Right),
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(Position::new(13, 1), Direction::Right),
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);
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p.add_path(
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(Position::new(0, 2), Direction::Right),
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(Position::new(13, 2), Direction::Right),
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);
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p.set_blocked_range(3, 2, 10, 2, true);
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p.build()
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}
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pub fn weaving() -> Bruteforce {
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let mut b = BruteforceBuilder::new(14, 6);
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b.add_path(
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(Position::new(0, 0), Direction::Right),
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(Position::new(13, 0), Direction::Right),
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);
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b.add_path(
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(Position::new(0, 1), Direction::Right),
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(Position::new(13, 1), Direction::Right),
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);
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b.add_path(
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(Position::new(0, 2), Direction::Right),
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(Position::new(13, 2), Direction::Right),
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);
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b.add_path(
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(Position::new(0, 3), Direction::Right),
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(Position::new(13, 3), Direction::Right),
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);
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b.add_path(
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(Position::new(0, 4), Direction::Right),
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(Position::new(13, 4), Direction::Right),
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);
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b.add_path(
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(Position::new(0, 5), Direction::Right),
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(Position::new(13, 5), Direction::Right),
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);
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// b.set_blocked_range(7, 2, 10, 2, true);
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// b.set_blocked_range(7, 3, 10, 4, true);
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b.set_blocked_range(3, 2, 10, 3, true);
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b.set_blocked(2, 0, true);
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b.set_blocked(11, 0, true);
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b.set_blocked(2, 5, true);
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b.set_blocked(11, 5, true);
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b.build()
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}
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}
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@ -1,11 +1,10 @@
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use crate::belt_finding::brute_force::BruteforceBuilder;
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use crate::graph::wheighted_graph::shortest_path::dijkstra;
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use crate::graph::wheighted_graph::WheightedGraph;
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use crate::misc::Map;
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use crate::priority_queue::BinaryHeap;
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use crate::{misc::Map, priority_queue::PriorityQueue};
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use colored::{Color, Colorize};
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use std::fmt::{write, Display};
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use std::io::Write;
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use std::fmt::Display;
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pub mod brute_force;
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@ -42,9 +41,9 @@ impl Direction {
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}
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}
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fn horizontal(&self) -> bool {
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!self.vertical()
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}
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// fn horizontal(&self) -> bool {
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// !self.vertical()
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// }
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fn reverse(&self) -> Self {
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match self {
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@ -1,8 +1,6 @@
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pub mod adjacency_list;
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pub mod shortest_path;
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use clap::builder::NonEmptyStringValueParser;
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pub trait WheightedGraph: Sized {
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type Node;
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fn num_edges(&self, node: &Self::Node) -> usize;
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@ -1,9 +1,4 @@
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use std::{
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collections::{BinaryHeap, HashMap},
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fmt::Debug,
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hash::Hash,
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hash::Hasher,
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};
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use std::{collections::HashMap, fmt::Debug, hash::Hash, hash::Hasher};
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use crate::priority_queue::PriorityQueue;
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@ -87,7 +82,7 @@ where
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if score < n.score {
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n.parent = o.node.clone();
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n.score = score;
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q.decrease_key(&h, |i| i.score = score);
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q.decrease_key(h, |i| i.score = score);
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}
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}
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} else {
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@ -81,7 +81,7 @@ where
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}
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}
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fn decrease_key(&mut self, handle: &Self::Handle, f: impl Fn(&mut T)) {
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fn decrease_key(&mut self, _handle: &Self::Handle, _f: impl Fn(&mut T)) {
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todo!()
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}
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}
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@ -127,7 +127,7 @@ where
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}
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let mut prev = None;
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let mut start = None;
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// let mut start = None;
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for h in &mut self.update_rank {
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if let Some(h) = h.take() {
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@ -136,7 +136,7 @@ where
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self.arena.get_mut(&p).right = h;
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} else {
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prev = Some(h);
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start = Some(h);
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// start = Some(h);
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}
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if let Some(m) = self.min {
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if self.arena.get(&h).data < self.arena.get(&m).data {
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