Add automatic distribution
This commit is contained in:
parent
721e83006d
commit
aee56af22f
5 changed files with 386 additions and 14 deletions
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@ -0,0 +1,141 @@
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subfactories:
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- !SubFactory
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recipe: chemical-science-pack
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machines: 96
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machine: assembly-machine-3
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- !SubFactory
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recipe: engine-unit
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machines: 80
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machine: assembly-machine-3
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- !SubFactory
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recipe: iron-gear-wheel
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machines: 4
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machine: assembly-machine-3
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- !SubFactory
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recipe: pipe
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machines: 8
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machine: assembly-machine-3
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- !SubFactory
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recipe: advanced-circuit
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machines: 72
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machine: assembly-machine-3
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- !SubFactory
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recipe: electronic-circuit
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machines: 6
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machine: assembly-machine-3
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- !SubFactory
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recipe: electronic-circuit
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machines: 6
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machine: assembly-machine-3
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- !SubFactory
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recipe: copper-cable
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machines: 10
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machine: assembly-machine-3
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- !SubFactory
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recipe: copper-cable
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machines: 10
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machine: assembly-machine-3
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- !SubFactory
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recipe: copper-cable
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machines: 10
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machine: assembly-machine-3
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- !ExternalConnection
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- !Distributor
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- !Distributor
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factory_connections:
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- item: chemical-science-pack
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amount: 10
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from: 0
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to: 10
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- item: engine-unit
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amount: 10
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from: 1
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to: 0
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- item: advanced-circuit
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amount: 15
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from: 4
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to: 0
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- item: sulfur
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amount: 5
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from: 10
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to: 0
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- item: steel
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amount: 10
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from: 10
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to: 1
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- item: iron-gear-wheel
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amount: 10
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from: 2
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to: 1
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- item: pipe
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amount: 20
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from: 3
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to: 1
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- item: iron-plate
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amount: 20
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from: 10
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to: 2
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- item: iron-plate
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amount: 20
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from: 10
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to: 3
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- item: electronic-circuit
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amount: 30
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from: 12
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to: 4
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- item: electronic-circuit
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amount: 15
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from: 5
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to: 12
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- item: electronic-circuit
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amount: 15
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from: 6
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to: 12
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- item: plastic
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amount: 30
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from: 10
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to: 4
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- item: iron-plate
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amount: 15
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from: 10
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to: 5
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- item: iron-plate
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amount: 15
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from: 10
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to: 6
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- item: copper-plate
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amount: 25
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from: 10
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to: 7
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- item: copper-plate
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amount: 25
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from: 10
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to: 8
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- item: copper-plate
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amount: 25
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from: 10
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to: 9
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- item: copper-cable
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amount: 45
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from: 11
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to: 5
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- item: copper-cable
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amount: 60
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from: 11
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to: 4
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- item: copper-cable
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amount: 50
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from: 7
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to: 11
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- item: copper-cable
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amount: 50
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from: 8
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to: 11
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- item: copper-cable
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amount: 45
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from: 11
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to: 6
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- item: copper-cable
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amount: 50
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from: 9
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to: 11
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@ -30,7 +30,7 @@ struct Args {
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#[arg(short, long, default_value = "none")]
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tracing: Tracing,
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#[arg(long, default_value = "ca-fbh")]
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#[arg(long, default_value = "ca-bq")]
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pathfinder: PathfinderArg,
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}
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@ -1,3 +1,7 @@
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use crate::{
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assembly::assembly_line_2_input,
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multistation::{StationSpec, multistation},
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};
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use factorio_blueprint::abstraction::{Blueprint, Entity};
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use factorio_core::{beltoptions::Beltspeed, prelude::*, visualize::Visualize};
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use factorio_layout::{Connection, Interface, LayoutInput, Layouter, MacroBlock};
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@ -6,11 +10,6 @@ use rand::{Rng, SeedableRng};
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use serde::{Deserialize, Serialize};
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use std::collections::HashMap;
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use crate::{
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assembly::assembly_line_2_input,
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multistation::{StationSpec, multistation},
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};
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#[derive(Debug, Serialize, Deserialize, Clone)]
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pub struct FactoryGraph {
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pub subfactories: Vec<Building>,
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@ -27,6 +26,7 @@ pub enum Building {
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ExternalConnection,
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Splitter,
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SideLoader,
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Distributor,
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}
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#[derive(Debug, Serialize, Deserialize, Clone)]
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@ -37,11 +37,13 @@ pub struct FactoryConnection {
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pub to: usize,
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}
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#[derive(Debug)]
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struct IntermediateConnection {
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input: HashMap<usize, IntermediateConnectionEntry>,
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output: HashMap<usize, IntermediateConnectionEntry>,
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}
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#[derive(Debug)]
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struct IntermediateConnectionEntry {
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block: Option<usize>,
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interface: usize,
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@ -446,6 +448,163 @@ pub fn generate_factory<L: Layouter, P: Pathfinder + Sync, R: Rng + SeedableRng
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.collect::<HashMap<_, _>>(),
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});
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}
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Building::Distributor => {
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let mut blueprint = Blueprint::new();
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blueprint.add_entity(Entity::new_splitter_with_priority(
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Beltspeed::from_items_per_second(
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input_connections
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.iter()
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.chain(output_connections.iter())
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.map(|&(_, c)| c.amount)
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.max_by(|x, y| x.partial_cmp(y).unwrap())
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.unwrap_or(1.0),
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),
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Position::new(2, 1),
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Direction::Up,
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None,
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Some(true),
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));
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let macro_block = MacroBlock {
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size: Position::new(2, 1),
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input: vec![
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Interface {
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offset: Position::new(0, 0),
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dir: Direction::Up,
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},
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Interface {
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offset: Position::new(1, 0),
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dir: Direction::Up,
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},
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],
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output: vec![
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Interface {
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offset: Position::new(0, 0),
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dir: Direction::Up,
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},
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Interface {
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offset: Position::new(1, 0),
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dir: Direction::Up,
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},
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],
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};
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let mut output_index = 0;
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let mut input_index = 1;
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let mut amount = input_connections[0].1.amount;
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let mut intermediate_connections_input = HashMap::from([(
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input_connections[0].0,
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IntermediateConnectionEntry {
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block: Some(block_index),
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interface: 0,
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},
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)]);
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let mut intermediate_connections_output = HashMap::new();
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loop {
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while input_index < input_connections.len()
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&& amount + input_connections[input_index].1.amount
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< output_connections[output_index].1.amount
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{
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if input_index > 1 || output_index > 0 {
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connections.push(Connection {
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startblock: Some(blocks.len() - 1),
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startpoint: 1,
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endblock: Some(blocks.len()),
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endpoint: 0,
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lanes: 1,
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beltspeed: Beltspeed::Turbo,
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});
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}
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intermediate_connections_input.insert(
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input_connections[input_index].0,
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IntermediateConnectionEntry {
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block: Some(blocks.len()),
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interface: 1,
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},
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);
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blueprints.push(blueprint.clone());
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blocks.push(macro_block.clone());
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amount += input_connections[input_index].1.amount;
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input_index += 1;
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}
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if input_index > 1 || output_index > 0 {
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connections.push(Connection {
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startblock: Some(blocks.len() - 1),
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startpoint: 1,
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endblock: Some(blocks.len()),
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endpoint: 0,
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lanes: 1,
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beltspeed: Beltspeed::Turbo,
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});
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}
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if amount >= output_connections[output_index].1.amount {
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intermediate_connections_output.insert(
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output_connections[output_index].0,
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IntermediateConnectionEntry {
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block: Some(blocks.len()),
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interface: 0,
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},
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);
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blueprints.push(blueprint.clone());
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blocks.push(macro_block.clone());
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} else {
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intermediate_connections_output.insert(
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output_connections[output_index].0,
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IntermediateConnectionEntry {
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block: Some(blocks.len()),
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interface: 0,
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},
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);
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intermediate_connections_input.insert(
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input_connections[input_index].0,
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IntermediateConnectionEntry {
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block: Some(blocks.len()),
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interface: 1,
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},
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);
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blueprints.push(blueprint.clone());
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blocks.push(macro_block.clone());
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amount += input_connections[input_index].1.amount;
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input_index += 1;
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}
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amount -= output_connections[output_index].1.amount;
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output_index += 1;
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if output_index >= output_connections.len() - 1 {
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break;
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}
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}
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if output_connections.len() > 1 {
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intermediate_connections_output.insert(
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output_connections.last().unwrap().0,
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IntermediateConnectionEntry {
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block: Some(blocks.len() - 1),
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interface: 1,
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},
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);
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}
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// dbg!(
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// &input_connections,
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// &output_connections,
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// &intermediate_connections_input,
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// &intermediate_connections_output,
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// amount,
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// );
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intermediate_connections.push(IntermediateConnection {
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input: intermediate_connections_input,
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output: intermediate_connections_output,
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});
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}
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}
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}
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// dbg!(&intermediate_connections);
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@ -1,7 +1,8 @@
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use factorio_blueprint::abstraction::{Blueprint, Entity, RailType, UndergroundType};
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use factorio_core::{beltoptions::Beltspeed, prelude::*};
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use crate::{balancer::binary_balancer, station::basic_station};
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use factorio_blueprint::abstraction::{
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Blueprint, ElectricPoleType, Entity, RailType, UndergroundType,
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};
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use factorio_core::{beltoptions::Beltspeed, prelude::*};
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pub struct StationSpec {
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pub locomotives: usize,
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@ -52,6 +53,12 @@ pub fn multistation(
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let mut blueprint = Blueprint::new();
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// connection power pole
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blueprint.add_entity(Entity::new_electric_pole(
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ElectricPoleType::Big,
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Position::new(32, 0),
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));
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// stacker
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let stacker_length = (longest_train * 5).div_ceil(2);
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blueprint.add_entity(Entity::new_rail(
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@ -140,7 +140,11 @@ pub struct Entity {
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pub enum EntityType {
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Belt(Beltspeed),
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UndergroundBelt(Beltspeed, UndergroundType),
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Splitter(Beltspeed),
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Splitter {
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beltspeed: Beltspeed,
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input_priority_left: Option<bool>,
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output_priority_left: Option<bool>,
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},
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ElectricPole(ElectricPoleType),
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Inserter {
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inserter_type: InserterType,
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@ -203,9 +207,34 @@ impl Entity {
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}
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pub fn new_splitter(beltspeed: Beltspeed, position: Position, direction: Direction) -> Self {
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Self::new(EntityType::Splitter(beltspeed), position, direction)
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Self::new(
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EntityType::Splitter {
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beltspeed,
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input_priority_left: None,
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output_priority_left: None,
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},
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position,
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direction,
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)
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}
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pub fn new_splitter_with_priority(
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beltspeed: Beltspeed,
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position: Position,
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direction: Direction,
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input_priority_left: Option<bool>,
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output_priority_left: Option<bool>,
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) -> Self {
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Self::new(
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EntityType::Splitter {
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beltspeed,
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input_priority_left,
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output_priority_left,
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},
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position,
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direction,
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)
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}
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pub fn new_inserter(
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inserter_type: InserterType,
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override_stack_size: Option<u8>,
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@ -288,7 +317,11 @@ impl Entity {
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EntityType::UndergroundBelt(beltspeed, _underground_type) => {
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beltspeed.string_underground()
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}
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EntityType::Splitter(beltspeed) => beltspeed.string_splitter(),
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EntityType::Splitter {
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beltspeed,
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input_priority_left: _,
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output_priority_left: _,
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} => beltspeed.string_splitter(),
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EntityType::Unknown {
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name,
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size: _,
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@ -340,9 +373,38 @@ impl Entity {
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}
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}
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pub fn get_maybe_input_priority(&self) -> Option<String> {
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match self.entity {
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EntityType::Splitter {
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beltspeed: _,
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input_priority_left,
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output_priority_left: _,
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} => match input_priority_left {
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Some(true) => Some("left".to_string()),
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Some(false) => Some("right".to_string()),
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None => None,
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},
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_ => None,
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}
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}
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pub fn get_maybe_output_priority(&self) -> Option<String> {
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match self.entity {
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EntityType::Splitter {
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beltspeed: _,
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input_priority_left: _,
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output_priority_left,
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} => match output_priority_left {
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Some(true) => Some("left".to_string()),
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Some(false) => Some("right".to_string()),
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None => None,
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},
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_ => None,
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}
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}
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pub fn size(&self) -> Position {
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match &self.entity {
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EntityType::Splitter(_) => Position::new(4, 2),
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EntityType::Splitter { .. } => Position::new(4, 2),
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EntityType::Unknown {
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name: _,
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size,
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@ -416,7 +478,7 @@ impl Entity {
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);
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}
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},
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EntityType::Splitter(_beltspeed) => (),
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EntityType::Splitter { .. } => (),
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EntityType::ElectricPole(electric_pole_type) => match electric_pole_type {
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ElectricPoleType::Small => v.add_symbol(
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(self.position - Position::new(1, 1)) / 2 + offset,
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@ -473,6 +535,7 @@ pub struct EntityKey(usize);
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static ENTITY_COUNTER: AtomicUsize = AtomicUsize::new(0);
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#[derive(Clone)]
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pub struct Blueprint {
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entities: Vec<(EntityKey, Entity)>,
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keys: HashMap<EntityKey, usize>,
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@ -566,6 +629,8 @@ impl Blueprint {
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.maybe_underground_type(e.get_maybe_underground_type_string())
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.maybe_override_stack_size(e.get_maybe_override_stack_size())
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.maybe_recipe(e.get_maybe_recipe())
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.maybe_input_priority(e.get_maybe_input_priority())
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.maybe_output_priority(e.get_maybe_output_priority())
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.build()
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})
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.collect();
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