Add loader station
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12 changed files with 479 additions and 494 deletions
122
factorio-blueprint-generator/src/binary_merger.rs
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122
factorio-blueprint-generator/src/binary_merger.rs
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@ -0,0 +1,122 @@
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use factorio_blueprint::{BlueprintEntity, BlueprintPosition};
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use factorio_core::beltoptions::Beltspeed;
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pub fn merger(
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reverse: bool,
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beltspeed: Beltspeed,
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offset_x: f64,
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offset_y: f64,
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outer_offset: u32,
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intervall: usize,
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outputs: usize,
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lines: usize,
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) -> Vec<BlueprintEntity> {
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let section_size = lines / outputs;
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assert!(lines % outputs == 0);
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assert!(section_size.is_power_of_two());
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assert!(outputs <= lines);
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let flip = match reverse {
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true => 8,
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false => 0,
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};
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let mut e = Vec::new();
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// output and merging
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for o in 0..outputs {
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// stubs
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let stubspeed = beltspeed.halvings(section_size.ilog2() as usize);
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for i in 0..section_size {
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let depth = o + i.count_ones() as usize;
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for j in 0..depth {
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let offset = outer_offset + e.len() as u32;
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e.push(
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BlueprintEntity::builder(
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stubspeed.string(),
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offset,
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BlueprintPosition::new(
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(intervall * (i + o * section_size)) as f64 + offset_x,
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offset_y - j as f64,
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),
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)
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.direction(flip)
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.build(),
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);
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}
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let offset = outer_offset + e.len() as u32;
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e.push(
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BlueprintEntity::builder(
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stubspeed.string(),
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offset,
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BlueprintPosition::new(
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(intervall * (i + o * section_size)) as f64 + offset_x,
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offset_y - depth as f64,
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),
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)
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.direction(match reverse {
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true => 8,
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false => 12,
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})
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.build(),
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);
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}
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// merger
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for i in 1..(section_size.ilog2() as usize + 1) {
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let p = 1 << i;
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let mergespeed = beltspeed.halvings((section_size.ilog2() as usize) - i);
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for j in 0..(section_size / p) {
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let depth = o + j.count_ones() as usize;
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let offset = outer_offset + e.len() as u32;
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e.push(
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BlueprintEntity::builder(
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mergespeed.string_splitter(),
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offset,
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BlueprintPosition::new(
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(intervall * (j * p + o * section_size)) as f64 - i as f64 + offset_x,
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offset_y - i as f64 + 0.5 - depth as f64,
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),
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)
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.direction(12 - flip)
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.build(),
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);
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e.extend((0..(7 * p / 2)).map(|l| {
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BlueprintEntity::builder(
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mergespeed.halve().string(),
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offset + 1 + l as u32,
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BlueprintPosition::new(
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(intervall * (j * p + o * section_size)) as f64 - i as f64
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+ offset_x
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+ l as f64
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+ 1.0,
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offset_y - i as f64 - depth as f64,
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),
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)
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.direction(12 - flip)
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.build()
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}));
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}
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}
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// connect
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let offset = outer_offset + e.len() as u32;
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let step = o + section_size.ilog2() as usize;
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e.extend((0..(7 * o * section_size)).map(|l| {
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BlueprintEntity::builder(
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beltspeed.string(),
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offset + l as u32,
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BlueprintPosition::new(
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l as f64 + offset_x - section_size.ilog2() as f64,
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offset_y - step as f64,
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),
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)
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.direction(12 - flip)
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.build()
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}));
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}
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e
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}
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