Add getters to conflict avoidance.
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2 changed files with 5 additions and 1 deletions
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@ -93,6 +93,10 @@ impl ConflictAvoidance {
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}
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}
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}
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}
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pub fn get_paths(&self) -> &[Vec<PathField>] {
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&self.belts
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}
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pub fn remove_conflict(&mut self) -> bool {
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pub fn remove_conflict(&mut self) -> bool {
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let mut conflicts: Map<usize> = Map::new(self.map.width, self.map.height);
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let mut conflicts: Map<usize> = Map::new(self.map.width, self.map.height);
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@ -7,7 +7,7 @@ use crate::{
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use std::ops::Index;
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use std::ops::Index;
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use termcolor::{Color, ColorSpec};
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use termcolor::{Color, ColorSpec};
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use self::common::{print_map, Position, PositionType};
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use self::common::{print_map, PathField, Position, PositionType};
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pub mod brute_force;
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pub mod brute_force;
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pub mod common;
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pub mod common;
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