208 lines
5.7 KiB
Rust
208 lines
5.7 KiB
Rust
use std::collections::HashSet;
|
|
|
|
use rand::seq::SliceRandom;
|
|
|
|
#[derive(Clone, Copy, Hash, PartialEq, Eq)]
|
|
struct Card {
|
|
color: Color,
|
|
value: u8,
|
|
}
|
|
|
|
impl std::fmt::Debug for Card {
|
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
write!(f, "{}{}", self.color.get_symbol(), self.value)
|
|
}
|
|
}
|
|
|
|
impl Card {
|
|
fn new(color: Color, value: u8) -> Self {
|
|
Self { color, value }
|
|
}
|
|
|
|
fn cost(&self) -> u8 {
|
|
match self.color {
|
|
Color::Spades => {
|
|
if self.value == 5 {
|
|
4
|
|
} else {
|
|
0
|
|
}
|
|
}
|
|
Color::Hearts => 1,
|
|
_ => 0,
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Copy, PartialEq, Eq, Hash)]
|
|
enum Color {
|
|
Clubs,
|
|
Spades,
|
|
Hearts,
|
|
Diamonds,
|
|
}
|
|
|
|
impl Color {
|
|
fn get_symbol(&self) -> char {
|
|
match self {
|
|
Color::Clubs => '♣',
|
|
Color::Spades => '♠',
|
|
Color::Hearts => '♥',
|
|
Color::Diamonds => '♦',
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
enum Knowledge {
|
|
Full(Vec<Card>),
|
|
Partial([bool; 4]),
|
|
}
|
|
|
|
fn solve(
|
|
current: usize,
|
|
knowledge: &[Knowledge],
|
|
unseen: &[Card],
|
|
stack: &mut Vec<Card>,
|
|
remaining: usize,
|
|
played: &mut HashSet<Card>,
|
|
) -> Option<(Option<Card>, Vec<f64>)> {
|
|
let num_player = knowledge.len();
|
|
if remaining == 0 {
|
|
Some((None, vec![0.0; num_player]))
|
|
} else if stack.len() == num_player {
|
|
let first_card = stack.first().unwrap();
|
|
|
|
let winning_card = stack
|
|
.iter()
|
|
.enumerate()
|
|
.max_by_key(|g| {
|
|
if g.1.color == first_card.color {
|
|
g.1.value
|
|
} else {
|
|
0
|
|
}
|
|
})
|
|
.unwrap();
|
|
|
|
let winning_player = (current + winning_card.0) % num_player;
|
|
|
|
let cost = stack.iter().map(|c| c.cost()).sum::<u8>();
|
|
|
|
let mut new_stack = Vec::new();
|
|
if let Some(mut s) = solve(
|
|
winning_player,
|
|
knowledge,
|
|
unseen,
|
|
&mut new_stack,
|
|
remaining - 1,
|
|
played,
|
|
) {
|
|
s.1[winning_player] += cost as f64;
|
|
Some(s)
|
|
} else {
|
|
None
|
|
}
|
|
} else {
|
|
match &knowledge[current] {
|
|
Knowledge::Full(cards) => {
|
|
if let Some(f) = stack
|
|
.first()
|
|
.copied()
|
|
.filter(|&f| cards.iter().any(|&c| f.color == c.color))
|
|
{
|
|
let mut min: Option<(Option<Card>, Vec<f64>)> = None;
|
|
for &c in cards.iter().filter(|&&c| c.color == f.color) {
|
|
if !played.contains(&c) {
|
|
stack.push(c);
|
|
played.insert(c);
|
|
if let Some(m) = solve(
|
|
(current + 1) % num_player,
|
|
knowledge,
|
|
unseen,
|
|
stack,
|
|
remaining,
|
|
played,
|
|
) {
|
|
if let Some(min) = &mut min {
|
|
if m.1[current] < min.1[current] {
|
|
*min = (Some(c), m.1);
|
|
}
|
|
} else {
|
|
min = Some((Some(c), m.1));
|
|
}
|
|
}
|
|
|
|
stack.pop();
|
|
played.remove(&c);
|
|
}
|
|
}
|
|
min
|
|
} else {
|
|
let mut min: Option<(Option<Card>, Vec<f64>)> = None;
|
|
for &c in cards {
|
|
if !played.contains(&c) {
|
|
stack.push(c);
|
|
played.insert(c);
|
|
|
|
if let Some(m) = solve(
|
|
(current + 1) % num_player,
|
|
knowledge,
|
|
unseen,
|
|
stack,
|
|
remaining,
|
|
played,
|
|
) {
|
|
if let Some(min) = &mut min {
|
|
if m.1[current] < min.1[current] {
|
|
*min = (Some(c), m.1);
|
|
}
|
|
} else {
|
|
min = Some((Some(c), m.1));
|
|
}
|
|
}
|
|
|
|
stack.pop();
|
|
played.remove(&c);
|
|
}
|
|
}
|
|
min
|
|
}
|
|
}
|
|
Knowledge::Partial(_) => todo!(),
|
|
}
|
|
}
|
|
}
|
|
|
|
fn main() {
|
|
let mut full_deck = (1..=8)
|
|
.flat_map(|u| {
|
|
[
|
|
Card::new(Color::Clubs, u),
|
|
Card::new(Color::Spades, u),
|
|
Card::new(Color::Hearts, u),
|
|
Card::new(Color::Diamonds, u),
|
|
]
|
|
.into_iter()
|
|
})
|
|
.collect::<Vec<_>>();
|
|
|
|
let mut rng = rand::thread_rng();
|
|
|
|
full_deck.shuffle(&mut rng);
|
|
|
|
let knowledge = [
|
|
Knowledge::Full(full_deck[0..10].to_vec()),
|
|
Knowledge::Full(full_deck[10..20].to_vec()),
|
|
Knowledge::Full(full_deck[20..30].to_vec()),
|
|
];
|
|
|
|
dbg!(&knowledge);
|
|
|
|
let unseen = [];
|
|
|
|
let mut stack = Vec::new();
|
|
let mut played = HashSet::new();
|
|
|
|
dbg!(solve(0, &knowledge, &unseen, &mut stack, 5, &mut played));
|
|
}
|